Mostly a backend cleanup.
- Some functions that API users don't need access to were made
internal
, others that they be able to make use of were madepublic
- Added
InteractableExfilsService.RefreshPrompt()
function as a prettier way to refresh the interaction menu manually- same as:
Singleton<GameWorld>.Instance.MainPlayer.gameObject.GetComponent<GamePlayerOwner>().ClearInteractionState()
- same as:
- Added new example for
RefreshPrompt()
and updated all examples to bestatic