github JannisX11/blockbench v5.1.5
5.1.5 - The Workflow Update [Patch 5]

19 hours ago

Changes

  • New language: Thai
  • Added rounded corners in dialog progress bar
  • Display version number in error screen
  • Updated shading on benchbot (default) Minecraft skin
  • Automatically sanitize bedrock animation names to prevent white-spaces in export

Fixes

  • Fixed #3630 error loading bbmodel with animators targeting non-existent elements
  • Fixed #3634 Knife tool deselection issue
  • Increased plugin list request timeout and added additional console warning
  • Fixed #2664 issue with vertex-snapping group pivot
  • Fixed issues with adding armatures to collection
  • Fixed Power-of-two rescaling in glTF export when textures are external (#3622, thanks @Tamicktom)
  • Fixed #3629 Edit Session issue when syncing texture layers
  • Fixed #3624 Billboard not updating when recording GIF
  • Fixed #3625 Scale step keyframes incorrectly load as uniform
  • Fixed #3619 preview.scale bugs switching between animation projects
  • Fixed #3170 Animation Controllers don't save or load pre_effect_script
  • Fixed incorrect handling of multi‑statement molang (#3594, thanks @InformationKiller)
  • Fixed dragging groups/elements into a selected group (#3595, thanks @SahinEmirhan)
  • Fixed TGA texture loading in skin format and fixed Phantom skin preset (#3597, thanks @SahinEmirhan)
  • Fixed translation issue in share model error message
  • Fixed side effect of mouse wheel keybindings
  • Fixed #3602 "Move To" does not work from Action Control
  • Fixed per_group_texture not working with meshes (#3600, thanks @Buwwet)
  • Fixed #3550 false molang validation error in effect keyframes
  • Fixed mesh face highlights not updating when selecting island in UV editor
  • Fixed undo issue when centering nested groups
  • Fixed #3574 can no longer reorder animators in timeline
  • Fixed Linux paths for Aseprite, PixiEditor, Photoshop, and GIMP (#3553, thanks @TheCastleDev)
  • Added fallback for mismatch when loading outliner structure data
  • Fixed #3639 Binding in Elements section does not update when editing binding via dialog
  • Fixed error when dragging image from UI into Blockbench
  • Fixed #3558 groups can be added to armatures via null object
  • Fixed #3581 overflow of checklist dialogs
  • Fixed UI offset when creating new image project
  • Fixed #3292 Adjust Curves adds 1/255 in RGB values
  • Fixed mirror modeling undo issue
  • Fixed armature bone of different meshes used to highlight weights

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