github JannisX11/blockbench v5.1.2
5.1.2 - The Workflow Update [Patch 2]

14 hours ago

Changes

  • Changed timeline marker icon
  • Textures are now marked as unsaved after changing the file format (#3444)
  • The group visibility toggle no longer changes the visibility of their own scene object (#3413)

Fixes

  • Fixed drag and drop not correctly importing ".animation.json" files
  • Fixed faces not being marked as selected in Face Properties editor
  • Fixed #3414 Cannot drag texture in Textures panel without selecting it first
  • Fixed texture wrap not displaying correctly on model after opening project
  • Reordering outliner sometimes inserts nodes at the wrong position
  • Fixed #3443 Tab Bar ignores auto-hide setting and remains open
  • Improved painting performance on complex meshes
  • Fixed paint brush drawing lines between disconnected mesh faces
  • Fixed copy pasting texture selections using selected texture instead of UV editor texture
  • Fixed Molang input overflow in dialogs
  • Fixed #3430 export OBJ fails with some unknown element types
  • Fixed #3421 snap UV to pixels not working on cube
  • Fixed #3427 Issue toggling group visibility via collection
  • Fixed pasting keyframes not working when timeline is empty
  • Fixed animation compile error in legacy fallback function
  • Fixed #3446 Pasting layer does not initialize enable layers
  • Fixed #3420 Texture meshes in attachables loaded with player get incosistent scaling
  • Fixed #3423 Centering UV Editor view does not work with Box UV cubes selected from outliner
  • Fixed #3452 Toggling armature bone visibility resets animation pose
  • Fixed #3451 performance issues with armature bones and motion trails
  • Fixed #3450 Cannot bake IK if animatable nodes without IK support exist in the project
  • Fixed #3448 Render Mode Layered - Not updating on image deletion

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