github JannisX11/blockbench v5.0.5
5.0.5 - The Element Update [Patch 5]

one day ago

Features & Changes

  • New Java block/item format version with no rotation limit (#3146)
  • Added Nautilus and Nautilus Baby skin presets
  • Added new language "Portuguese (Brazil)" (thanks @IagoEmanuel15!)
  • Reduced contrast of grid color
  • When auto UV is enabled on a cube, using the resize tool will now expand UVs in the direction in which it is being expanded

Technical/API Changes

  • Added new event hooks:
    • display_model_stats
    • interpolate_keyframes
    • generate_texture_template
  • Added undo message argument to finish-/ed_edit event hook
  • Added displayFrame option on custom animator channels
  • Added support for boolean properties on keyframes
  • Added condition option for custom animation channels
  • Added support for requestable native API clipboard
  • The UV resolution in new projects now defaults to the format block size
  • Resolution presets in template generator are now displayed relative to block size
  • Added format option for forward direction, can be one of -z, +z, -x, +x
  • Made Model Stats customizable via plugin
  • Added animation_grouping format option to support one-per-file animation files

Fixes

  • Fixed undo issue when creating armature (#3183)
  • Fixed #3151 Shelf display missing as a preset option
  • Fixed UV navigator showing when UV editor is not zoomed out
  • Fixed selection issue with armature inside nested bone chain
  • Fixed rotating armature bone chain applying rotation to all selected bones
  • Fixed being able to create armature as child of armature bone
  • Fixed pasting into outliner with no elements selected
  • Panel update performance improvements
  • Improved armature posing performance
  • Fixed #3156 action.merge_splines is missing translation
  • Fixed cube auto UV not supporting mirrored faces
  • Fixed dragging unselected outliner elements issue
  • Fixed vertical alignment in dialog forms
  • Fixed timeline css issues
  • Fixed undo message when cutting texture selection
  • Fixed #3178 Unselect All not working in animation mode
  • Fixed issue with requesting file system access if scoped access is already granted
  • Fixed default values when creating keyframe extending animation on "once"
  • Fixed UV editor shifting when activating texture layers
  • Fixed #3189 interpolate option from mcmeta files is ignored
  • Fixed several issues related to Clear Unused Texture Space
    • Fixed #2841 and #2840 feature is not working correctly with layers
    • Fixed incorrect UV on cubes when using per texture UV size
  • Fixed vertex weight calculation issues when mesh has transformations

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