General Changes
- Added ability to use multiple meshes in one armature
- Added setting to select default bedrock format (entity or block)
- Auto-detect bedrock block format when display settings exist
- Made Edit Binding dialog resizable
- Made it easier to double click to rename armature bone
- Added support for new Minecraft Bedrock 1.21.120 Molang math and easing functions
- Added setting for whether to limit brush opacity per stroke, defaults to on
Mobile & Touch UX
- Display transform toolbar in status bar to improve mobile UX
- Added setting to control whether to use the transform panel or use transform toolbars in the status bar
- Offset cursor tooltip on touch input towards the top to make it more readable
Technical changes
- Return false in action click event to cancel use
- Included source maps in electron build to make the console easier to read
- Improved missing WebGL API error message
Fixes
- Fixed color variable set to wrong value when opening theme dialog
- Fixed issue loading models with texture mesh
- Fixed group values not updating properly in element panel
- Fixed stretch tool appearing in paint mode
- Fixed stretch slider interval
- Fixed stretch slider default value
- Normalise vertex weights when exporting to glTF
- Fixed UV editor scrollbar click detection
- Fixed outliner element name color on iOS
- Remember which panel tab was selected when switching modes or restarting
- Fixed color picker not updating when switched to palette tab
- Fixed artifacts in brush stroke with lower opacity
- Fixed web app not caching correctly for offline use
- Fixed dialog form issue in Change Animation Speed
- Fixed easing generator not working in animation controller editor
- Fixed missing lang string for version in theme editor
- Fixed #3085 copy pasting group does not retain texture
- Fixed #3078 Toggling off Flipbook Animation not on the first frame erases texture
- Fixed fonts not working in offline PWA
- Fixed #3098 Pasting into num slider from context menu not working
- Fixed waist bone not resetting when switching pose
- Fixed factory reset button not working in some cases (#3087)
- Fixed dev tools not opening when loading fails
- Fixed #3100 Wrong targets in Flip Animation
- Disabled feature to automatically remove builtin java-item parent, which is no longer required
- Fixed #3070 transform space selector missing when using resize tool
- Fixed selecting parent group of armature not selecting all armature bones
- Fixed
@importin custom themes not working