github JannisX11/blockbench v4.9.3
4.9.3 - The Image Editor Update [Patch 3]

latest releases: v4.10.0-beta.1, v4.9.4
3 months ago

Changes

  • When generating a template with nothing selected, the template will now be generated for the entire model
  • Added paste option to outliner context menu
  • Made selecting vertices easier on touch screens (#2153)
  • Added back support for older iOS versions pre 16.4
  • Added new molang validation for ")("

Fixes

  • Fixed issue with scaling groups
  • Fixed #2165 back texture on flat cubes does not appear in regenerated template
  • Fixed cubes not syncing correctly across edit sessions
  • Fixed double clicking on amend edit menu selects reference images behind
  • Fixed export property not being saved on meshes
  • Fixed export property being ignored when exporting skinned mesh as glTF
  • Fixed #2159 Cannot use multiple modifier keys for keybind on Mac
  • Fixed UV matching when merging projects
  • Fixed Face Properties tint index UI not updating correctly
  • Stop possibility of most material icons being Google translated in web app
  • Fixed mesh UV overlay being draggable in paint mode
  • Fixed deleting texture not working when mesh part is selected
  • Limited OBJ importer face vertex count to 4 to prevent invalid faces from being created
  • Locked elements no longer get mirrored in mirror modeling
  • Fixed #2177 animation list overlap
  • Slim skins now work correctly on reference models (#2037)
  • Fixed creating face not deleting duplicate edges
  • Fixed unable to extrude single not connected vertex
  • Fixed #2045 OBJ mtl export can have incorrect texture file name
  • Center View on Selection no longer works for UVs (#2172)
  • Fixed clicking on 2D editor scrollbar counting as paint

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