github JannisX11/blockbench v4.8.0-beta.1
v4.8.0 Beta 1

latest releases: v4.11.2, v4.11.1, v4.11.0...
pre-release16 months ago

Welcome to the first beta for Blockbench 4.8 - The Plugin Browser Update!

To test this beta, download the required installation files from below, or enable the setting "Update to Pre-releases" inside Blockbench. Enabling this setting will tell Blockbench to always update to the latest pre-release, allowing you to test the latest features.
Please note that pre-release versions in general may be unstable and have more issues than release versions.

To test the web app, visit https://blockbench-dev.netlify.app/

Please report issues you find in the beta, make sure to specify the correct version.

Plugin browser redesign

  • Split screen layout with list in sidebar
  • Full-screen information about the plugin
  • Added the ability to disable local plugins temporarily (#1724)
  • Added plugin dependencies
  • Plugins can now have PNG and SVG icons
  • Start screen with suggested plugin rows
  • Added context menus for installed plugins

Preview Scenes

  • Added 9 new Minecraft Preview Scenes
  • Added cube maps to make preview scenes feel more immersive

Mirror modeling

Mirror modeling let's you change one side of your model, and updates the other side automatically

  • Enable mirror modeling from the Edit menu
  • Right click elements to disable mirroring per element

I am especially looking for testing and feedback on this feature, since it will only be useful if it works reliably.

Features

  • Add backup browser
  • Added 3D brush outline (#1410)
  • Split screen layouts, replacing quad view
  • Add outliner search bar
  • Display file path in "file not found" error message
  • Action control: Add support for BarSelect
  • Add error message for expired model link
  • Display icons on keyframes with Math expressions
  • Lock timeline axis when holding ctrl or shift
  • Make Invert Selection work for keyframes + mesh selection
  • Improve layout of texture resize dialog
  • Reference Image option when sharing models
  • Add better error messages when sharing model fails
  • JSON indentation setting (#1407)
  • Add save project selector on quit
  • Clear unused texture space feature
  • Add option to duplicate texture
  • Add Switch Face Crease button
  • Display locator rotation using pivot marker
  • Option to hide selection outlines in paint mode (#1869)
  • Add bed skin preset (#1852)
  • Add extra bedrock binding presets
  • Setting to switch tools on double click
  • Add UV project from view
  • Add Minecraft 1.20 skin presets
  • Added the ability to create multiple loop cuts

Animation

  • Show multiple axes in the graph editor
  • Add graph editor ruler lines
  • Add timeline menu to menu bar

Improvements

  • Apply first imported texture on bedrock block automatically
  • Always enable backface culling in java block/item
  • Limit zoom level when opening pixel art
  • Add better description for project conversion
  • Renamed Steve and Alex skin presets to Player - Wide and Player - Slim

Technical updates

  • Added menu groups
  • Added dynamic icon vue component
  • Added hasAny and hasSelected to improve performance
  • Added checkbox as amendEdit input type
  • Added save_model_action event hook
  • Made toolbars work with actions directly instead of just IDs
  • Added findFileFromContent API
  • Added validate method to individual checks
  • Added stretch_cubes feature for custom formats
  • Added action events
  • Update electron to 25.2

Fixes

  • Fixed reference images not embedding data in projects
  • Fixed switching elements to per face UV in validator
  • Fixed image format not getting marked as saved on quit
  • Fixed missing undo integration for dropping textures
  • Fixed GIF reference images potentially not saving correctly
  • Fixed error on startup with action conditions
  • Fix description of bedrock legacy export action
  • Fix #1931 dialog file input reveals path in streamer mode
  • Fix locator/null size changing with FOV
  • Fix undoing mesh removing ignoring outliner position in some cases
  • Fix error in menus
  • Fix Share Model link dialog having unneccesary button
  • Fix mesh selection not updating correctly when copy pasting mesh selection
  • Fix face properties editor completely hidden when no cubes selected
  • Fixed #1900 Resetting a toolbar 2x empties it
  • Fixed texture apply actions being visible in single-texture formats
  • Fixed menus having incorrect scroll bars
  • Fixed slider for keyframe "Post" values not working correctly
  • Fixed the mirror brush having an incorrect brush size in some cases

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