Welcome to the second beta for Blockbench 4.7 - The Reference Image Update!
To test this beta, download the required installation files from below, or enable the setting "Update to Pre-releases" inside Blockbench. Enabling this setting will tell Blockbench to always update to the latest pre-release, allowing you to test the latest features.
Please note that pre-release versions in general may be unstable and have more issues than release versions.
To test the web app, visit https://blockbench-dev.netlify.app/
Please report issues you find in the beta, make sure to specify the correct version.
System Requirements
- Dropped support for Windows 7 and Windows 8 / 8.1 for the Windows app. The browser app will continue to work on these systems for the forseeable future. More info
Reference images
- Added option to select in which modes a reference image is visible
- Outline invisible reference images in editing mode
Changes
- Implement max texture size error
- Added option to configure 2D mirror painting center
- Undo Y Flip on glTF texture + UV export (#1743)
- Added embed textures option in glTF
- Added slider to switch selected palette color
- Implement new numeric input in more places
- Include sub keybindings in keybinding search results
- Better feedback for JSON errors in dialog
- Rename 16x MC skin resolution to "default"
Fixes
- Fixed #1805 issue when running edits while painting
- Fixed glTF rig root offset issue
- Fixed skinned mesh normals in glTF
- Fixed #1809 edge selection not working sometimes
- Fixed issue with reference image depth order when color picking
- Fixed angle dialogs not opening
- Fixed Reset Layout not working with new panel system
- Fixed bedrock scale keyframe export formatting
- Added missing translations
- Improved memory cleanup when closing projects