Welcome to the second beta for Blockbench version 4.5!
To test this beta, download the required installation files from below, or enable the setting "Update to Pre-releases" inside Blockbench. Enabling this setting will tell Blockbench to always update to the latest pre-release, allowing you to test the latest features.
Please note that pre-release versions may be unstable and have more issues than release versions.
To test the web app, visit https://blockbench-dev.netlify.app/
Please report issues you find in the beta, make sure to specify the correct version.
Changes
- Added FBX exporter
- Added detachable project tabs
- Auto Set Cullfaces tool
- Scale all elements if none are selected (#970)
- Added setting for model export scale
- Added new icon for bedrock block model format
- Added new icon for Collada exporter
- Save selected tool when switching modes
- Added invisible item frame display reference
- Improve keyframe value slider accuracy
- Added support for per-frame frame times in mcmeta
- Added info boxes for tint, cullface, and material instance column
Technical Changes
- Added image_editor format feature
- Added option on orbit controls to disable updating camera
Fixes
- Fixed #1629 Image editor disappears when enabling quad view
- Fixed mirror_uv property import from bbmodels
- Fixed #1628 box UV import from JEM and JPM
- Fixed issue with cube mirror painting on both axes
- Fixed #1620 Incorrect numbers in status bar when using shape tool
- Fixed fading corners on hollow rectangles when using shape tool
- Fixed visual errors after flipping groups
- Fixed drag&drop image import menu not showing up
- Fixed converting to bedrock block undoing removed faces
- Fixed model loaders not disappearing from start screen when deleted
- Fixed UV mirror action not working
- Fixed UV mirror toggles missing in outliner
- Fixed missing "Folder" translation in texture dialog
- Fixed #1626 "Rectangle selection" typo
- Remove maximum background size (#1624)