Blockbench 4.5 Beta 1
Welcome to the first beta for Blockbench version 4.5!
To test this beta, download the required installation files from below, or enable the setting "Update to Pre-releases" inside Blockbench. Enabling this setting will tell Blockbench to always update to the latest pre-release, allowing you to test the latest features.
Please note that pre-release versions may be unstable and have more issues than release versions.
To test the web app, visit https://blockbench-dev.netlify.app/
Please report issues you find in the beta, make sure to specify the correct version.
Minecraft Java Block/Item Features
- Predicate Override Editor
- Texture MCMeta Support
- Face Property Editor
- Added option to open java-block parent model (#1436)
- Keeping track of model credit field (#1605)
New Features
- Added per-cube UV mode
- Locators and null objects are now displayed as icon in the viewport
- Added selection modes in Select window
Animations
- Add rotate in global space on animators
- #1601 Support query.time_stamp
- #1375 Switch keyframe when switching graph editor channel
- Add chift+click on time code to select keyframe columns
- Shift click to range-select keyframes vertically
Image Editor
- Track image projects in recent models
- Added copy paste tool move mode (#1573)
- Added 2D space mirror painting (#1579)
- Added option to adjust texture opacity
- Option to rotate textures (#1571)
- Added image edit options to texture context menu
- Saving all textures in image editor now marks project as saved
- Only auto-center UV editor on zoom when already near center
- Selecting Texture skin preset now opens a new 2D image editor
Other Changes
- Change Center All to Center Lateral
- Converting project now creates copy in new tab by default
- Allow setting position of mesh face UV
- Added format description to project dialog
- Added additional options to plugin window side menu
- Added attachables to description of bedrock entity format
Technical Changes
- Update electron to 21
- Add Blockbench.readFile alias
- Add cancel_on_click_outside option for dialogs
- Add support for range type in dialog forms
- Add full_width property in dialog forms
- Added amend edit interval options
- Automatically add new actions to already customized toolbars
- Improve hybrid parent menus
Fixes
- Fix shift key not working to apply texture to all faces on drop
- Fix issue where action descriptions say Cubes instead of Elements (in en)
- Prevent dialogs from sticking out of the main window when their size dynamically changed
- Brush outline position was inaccurate when zooming in UV editor, removed outline while zooming