github JannisX11/blockbench v4.4.0-beta.1
4.4.0 Beta 1

latest releases: v4.11.2, v4.11.1, v4.11.0...
pre-release2 years ago

Blockbench 4.4 - The Brush Update - Beta 1

Welcome to the first early beta version for Blockbench 4.4 - The Brush Update!

To test this beta, download the required installation files from below, or enable the setting "Update to Pre-releases" inside Blockbench. Enabling this setting will tell Blockbench to always update to the latest pre-release, allowing you to test the latest features.
Please note that pre-release versions may be unstable and have more issues than release versions.

To test the web app, visit https://blockbench-dev.netlify.app/

Please report issues you find in the beta, make sure to specify the correct version.

Brush Updates

  • Added Copy Brush
  • Added square brush shape (#1409)
  • Added brush blend modes
  • Added advanced mirror painting options, to mirror in local space or on the Z axis
  • Added option to mirror paint strokes to each frame of an animated texture (#1156)
  • Added Brush API to create custom brushes via plugin
  • Improved brush stroke of smooth brushes
  • Added a setting to only allow painting with stylus, and use mouse/touch only for navigation
  • Brushes and brush lines now work across entire mesh UV islands, rather than individual faces

Image Editing

  • Added image import menu, with options for texture, background or direct editing
  • Added 2D image editing mode (#653)
  • Added options to select rectangle selection snapping mode, set the default to the Photoshop-like option based on the result of a community poll.

Validator

  • Added live validator, that will display common issues with your project directly while modeling. Warnings and errors will be displayed in the status bar.
  • Added validator checks for common configuration issues with smooth keyframes
  • Added validator check for invalid texture names

QoL Features

  • Models can now remember loaded textures and animations, and will load them when importing the model
  • Added option to copy and paste coordinate vectors by right clicking
  • Added option to reveal file in explorer when right clicking recent model on start screen
  • Added setting to set a default for uniform scale keyframes
  • Added setting to set a default size for cubes
  • Improved automatic name recognition and flipping on numbered groups (#1497)
  • Added scroll bar for color palette on mobile
  • Shape Tool will now display shape sizes in status bar (#1491)
  • Auto select current pixel density in UV template generator (#1492)
  • Improved Apply Display Preset menu

Other Changes

  • Group pivot points are now compatible with vertex snap (#1212)
  • Added option in mesh primitive generator to generate with axis-aligned sides
  • New reference zombie texture in Display mode
  • Front/Side light option in display mode once again display in the preview
  • Added option to bring affected animators into the timeline when using Flip Animation

Technical Changes

  • Added brush option for tools
  • Added commands option in message boxes

Fixes

  • Creating keyframe column resets marker color on existing keyframes
  • Fixed changeFormValues on dialog ot updating file input visually
  • Fixed pivot tool not selecting faces
  • Fixed message when navigatin viewport while using copy paste tool
  • Fix multiple update messages when reloading app
  • Fixed issue where texture in UV editor would not stretch correctly while painting

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