Welcome to the second Blockbench 4.2 beta!
This is an early version of the upcoming 4.2 update, which focuses on UI panels, but also adds a lot of other features.
You can find the latest version of the beta here: https://github.com/JannisX11/blockbench/releases
To test this beta, download the required installation files from below, or enable the setting "Update to Pre-releases" inside Blockbench. Enabling this setting will tell Blockbench to always update to the latest pre-release, allowing you to test the latest features.
Please note that pre-release versions may be unstable and have more issues than release versions.
To test the web app, visit https://blockbench-dev.netlify.app/
Please report issues you find in the beta, make sure to specify the correct version.
Changes
- Added Seam Tool
- Improved mesh template generator with UV islands (#1101)
- Improved appearance of menu search bar
- Smaller panel handle on top/bottom slot panels
- Moved paint panel back to left sidebar
- Added Mesh UV island selection
- Implemented #1218 handle to move GIF crop frame
- Implemented button to change animated texture FPS
- Added setting on mobile to select sidebar side
- Made painting panel accessible without elements
- Renamed mesh shape from Cube to Cuboid
- Panel folding is now saved between restarts
- Implemented #1336
- Implemented #1228 Add convert to mesh to right-click menu
Technical Changes
- Added panel event hooks
- Added V2 array vector tools
- Add getAngleTo function for mesh faces
Fixes
- Fixed issues with repositioning and resizing faces
- Fix# 1331 Quad view cannot be rescaled vertically
- Fix #1333 Missing translation
- Fix #1332 Discord link protocol
- Fix issue with saving sidebar panel order
- Fix #1330 Color panel resizing issue
- Fix #1338 Viewport zoom and offset not consistent
- #1321 Click canvas unselect affects mouse side buttons
- Fixed issue with animation panels on mobile
- #1345 Overlapping when extending template
- #1328 Mesh face painting restrictions
- Fixed issue with fill tool in Paint panel
- Fixed missing titles in texture adjust dialogs
- Fixed issue with UV position when switching tabs
- #1344 Template texture filtering
- #1346 Duplicate visible in group menu in animation mode
- #1343 Animations not marked as unsaved when renaming bone
- #1349 Append element increases template size
- #858 Java Format Ignores Texture References to #particle in Certain Cases
- Fix glTF not exporting correctly in different view modes
- Fix menus not being scrollable on touch screens
- Fix padding not working on mesh templates