github JannisX11/blockbench v4.12.4
4.12.4 - The Collection & Selection Update [Patch 4]

5 days ago

Changes

  • Added new Minecraft skin model variants to support the new "Spring to Life" game drop
    • Cow: New regular model, warm variant, cold variant
    • Pig: New model with support for variants
    • Chicken: New cold variant
    • Magma cube: New model with updated UV map
  • Support for editing subsurface scattering in texture sets
  • Auto-load texture sets when opening bedrock model
  • When generating multiple MER maps, they are now combined into existing MER textures as an additive layer
  • Added a setting to pick combined colors with the color picker. By default, it will now pick the color of the active layer
  • Add image edit option to split RGB channels of a texture into separate layers
  • Renamed bone binding item slot from "Main Hand" to "Item Slot" to better describe its behavior

Technical changes

  • Improved performance of JSON compiler

Fixes

  • Fixed # 2731 Error when dragging group into outliner root
  • Fixed height map rendering blurry when converted to different pbr channel
  • Improved texture set and pbr map name generation
  • Fixed #2378 issue with selecting faces in the Face Properties editor
  • Fixed PBR actions being available in formats without PBR support
  • Fixed context menu not closing when selecting texture from textures panel
  • FIxed #2604 "Keep Multi Texture Occupancy" doesn't work for mirrored UV
  • Fixed MER map not updating when editing layers
  • Fixed issue with loading animation controllers
  • Fixed #2723 Multiple images in the same image project can overwrite each other on save
  • Fixed issues with generating MER map from existing texture
  • Fixed MER map display issues
  • Materials can no longer be created from textures that are already in a material
  • Fixed #2720 Open Parent & Adopt Textures still does an action when dismissing dialog
  • Fixed #2688 NaN is exported to JSON as NaN

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