github JannisX11/blockbench v4.12.0-beta.2
4.12.0 Beta 2

pre-release7 days ago

Welcome to the second beta for Blockbench 4.12!

To test this beta, download the required installation files from below, or enable the setting "Update to Pre-releases" inside Blockbench. Enabling this setting will tell Blockbench to always update to the latest pre-release, allowing you to test the latest features.
Please note that pre-release versions in general may be unstable and have more issues than release versions.

To test the web app, visit https://blockbench-dev.netlify.app/

Please report issues you find in the beta, make sure to specify the correct version.

For more info on the 4.12 update, read the update notes on the first beta: https://github.com/JannisX11/blockbench/releases/tag/v4.12.0-beta.1
I'm particularly looking for feedback on PBR, Collections, and Selection Undo.

New Features

  • Lasso selection tool
  • Added setting to track selection changes in undo history
  • Using undo now switches edit modes
  • Mirror modeling option to not mirror UV
  • Option in template generator to disable UV mirroring (#2218)
  • Bedrock display settings now only exports modified slots
  • Added Fit to Frame option in bedrock GUI display settings (Fixes #2592)
  • Added 'Overlay' blend mode for brush and layers
  • Keep bones in timeline when switching animation
  • Optional modifiers: Add inverted option for all options
  • Center on Selection: Optional zoom modifier (#1447)
  • "Goat Horn" Reference Model for Item Models (#2248)
  • Added gamepad navigation support

PBR

via #2599, thanks @jasonjgardner!

  • Fixed PBR cubemap reflections
  • Corrected normal maps to match DirectX style.
  • Updated MER processing logic to:
    • Use green channel as a mask instead of value
    • Add roughness multiplier when MER is present

Technical changes

  • Option to get alt tri normal for face
  • Add format property node_name_regex

Beta fixes

  • Group multi selection fixes
  • Fixed issues with the JPM exporter
  • Fixed #2605 Blockbench closes after using enter key with extrude tool
  • Fixed brush matrix when using groups with a rotation and translation (#2595, thanks @Nestorboy)
  • Fixed bone selection issue in animation mode
  • Fixed image format Ctrl+S shortcut functionality
  • Fixed not being able to move elements
  • UV navigator now visible when scrolling all the way to the left

Fixes

  • Fixed #2603 cannot select custom macOS app to edit images externally
  • Fixed #2593 bedrock block GUI display preset incorrect
  • Fixed #2594 add support for "." and "-" in bedrock bone names
  • Fixed #2590 animation molang properties are stored as numbers
  • Fixed plugin loader issue
  • Fixed UI issues when editing animation controller transitions and animations
  • Fix X-ray Outlines setting not working with meshes

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