Changes
- Added description for using numeration in multi rename
- Update message about small box UV faces to mention per-element UV
- Added support for zombie skin model for Minecraft: Java Edition (#2535)
- Added support for villager skin model for Minecraft: Java Edition (#2512)
Fixes
- Fixed UV size issue when importing texture
- Fixed #2537 Flipbook editor frame selection issue
- Fixed #2536 Ground display position doesn't reset after using fox reference model
- Make Reset Layout show hidden sidebars
- Move Reset Layout from the developer submenu directly to Help
- Added bedrock display reference option to main menu since it is not available in the toolbar
- Fixed incorrect mobile icon for the "Timeline" bar menu
- Fixed multiple loop cuts not working on single edges
- Warning message for broken advanced screenshots due to too high resolution
- Fixed #2515 Selection tool's "same color" interesect operation behaves like add to selection
- Fixed #2520 cubes in OBJ export have offset compared to meshes
- Fixed 2D editor displaying uv size texture stretch in paint mode
- Fix empty layers when editing a texture with layers in new tab
- Fixed extruding vertex doing face instead when face was selected in UV editor
- Ask for file type when opening file on android (workaround for #2522)
- Fixed #2510 Incorrect gltf texture export when embedding is off
- Fixed #2516 mirror modeling hierarchy issues
- Fixed pixel on blank texture where the brightness was slightly off
- Fixed settings in plugin page using profiles from settings dialog
- Fixed plugin details pages not scrolling correctly
- Fixed issue with plugin panels not initializing
- Fixed timeline rect selection getting stuck after taking a screenshot
- Fixed #2507 num slider arrow pixel offset
- Fixed #2513 null vertex keys import error