Welcome to the 3rd beta for Blockbench 4.11!
To test this beta, download the required installation files from below, or enable the setting "Update to Pre-releases" inside Blockbench. Enabling this setting will tell Blockbench to always update to the latest pre-release, allowing you to test the latest features.
Please note that pre-release versions in general may be unstable and have more issues than release versions.
To test the web app, visit https://blockbench-dev.netlify.app/
Please report issues you find in the beta, make sure to specify the correct version.
This beta introduces an arm64 architecture build for Windows.
Blockbench_x64_4.11.0-beta.3.exe
is the portable x64 versionBlockbench_4.11.0-beta.3.exe
is the installer for both x64 and arm64Blockbench_arm64_4.11.0-beta.3.exe
is the installer specifically for arm64 (Snapdragon X)
Animation changes
- Added blend transition curve editor for animation controllers!
- Implemented query.state_time
- Improve accuracy of animation playback speed
Settings
- Added FPS Limit setting (#1880)
- Added "Reveal Elements on Select" setting
- Option to disable java block/item pivot export (#2481)
- Changed "Default Preview Paste Behavior" name to "Viewport"
Other changes
- The UV editor is now resizable in sidebars and square by default (#2471)
- Added "Selection only" option in palette generator (#2468)
- Added reset vector option for sliders in context menu
- Hide outliner toggles in modes where they are not used
- Added different name and icons for the beta web app
Technical changes
- Updated electron builder and electron updater
- Allow switching source repository for scenes via console:
PreviewScene.source_repository
- Prepare cullfaces for bedrock support (they can now be enabled with the
cullfaces
feature flag, although there is currently no import/export functionality) - Scenes in the Java Block/Item format are no longer shifted down by 8 pixels
Beta Fixes
- Fixed knife tool not working with inflated tools
- Fixed texture dragging on mobile
- Fixed texture generator progress bar staying open when no elements selected
- Fixed onion skin "above" setting not working correctly before first changed
Fixes
- Fixed panel resizer usable when panel is not in sidebar
- Fixed #2476 support for numpad operator keys
- Fixed texture selection affecting additional pixel in corners
- Fixed potential selection system undo bug