Welcome to the second beta for Blockbench 3.9!
General Beta Informations
- Beta versions may be unstable, so make sure to back up important files
- On Windows, it is recommended to run the portable version as it will not overwrite your main installation. Make sure to close all Blockbench windows before running the portable version.
- The interface is only available in English, other languages might show raw translation strings for new features.
- Please report issues in this repository, or give feedback on the changes in #bb-feedback on the Discord server.
Changes
- If bindings exist in model, bedrock model format version is now automatically upgraded to 1.16.0
- Added option for plugins to add translation strings:
Language.addTranslations('de', {
"seat_position:set_position": "Position festlegen",
"seat_position:seat": "Sitz",
})
Fixes
- Fixed Z-fighting in solid view mode
- Fixed cube hover highlight not working
- Fixed issue with bbmodel importer
- Fixed #886 Extruded Texture only works with 16x16 res
- Fixed #823 Issue in box UV template generator
- Box UV template generation from Per face UV does not generate textures for mirrored elements
- Improve built-in keymaps
- Fixed #937 Cannot use Group Elements on null objects or locators
- Fixed #936 Undoing "Add null object" Adds a cube instead of null object
- Fixed Center Pivot not updating bones
- Fixed #935 Chained groups do not rotate correctly
- Fixed #931 Missing description translations on keymap import dropdown menu
- Fixed #934 Plugin API Documentation button
- Fixed #927 Opening Backup folder action not working
- Fixed issue with transforming/rotating groups
- Fixed screen color picker not changing color
- Fix outdated Photoshop version names when editing textures
- Fix dialog file input and description icon conflict
- Control keys on keymaps are not correctly translated to command keys on macOS