This is a test build, not a release. It is for the crash in issue 36: on an AYN Thor, the Android app closes as the game starts. Everyone else should use 1.1.7.
It is 1.1.7 with one file of the renderer changed. On a Qualcomm graphics driver, the renderer's table of textures now gets its full declared size, and on any driver a table that is refused is asked for once more. Three guards came with it: a refused table is no longer written to, and clears and scissors are kept inside what Vulkan allows. The log says more about what the driver answers. The change is attached as plume-issue36.patch.
The APK is signed with the project's key, so it installs over 1.1.7 and saves stay. Android's app info shows it as 1.1.7-test2.
It has been checked on Android's emulator only. The same game code passed the Android checks, 114 of 114. The signed file installed over 1.1.7 with its files kept, and passed the fix's own check, which plays the Qualcomm driver's rule, 23 of 23. It has not run on a Thor yet. That is what this build is for.
If you try it, say on issue 36 whether the game starts. If it still closes, attach the new snap64.log there.