Users:
Please first use our new online patching page to install: https://smash64.online/remix
If that causes issues, follow the instructions below:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory
Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:
1.2.0 PATCH NOTES
CHARACTERS
-
Sheik added
-
Conker
- BThrow → Dmg 15->17
- BAir → Dmg 16->19
→ KBS 110->100
→ BKB 0->5
→ Range slightly extended
-
Sonic
- BThrow → Dmg 18->17
→ KBS 78->70
- BThrow → Dmg 18->17
-
J Kirby
- Adjusted Stone; now has 50 HP (U version has 38)
GENERAL
- Kirby Hat now selectable via Character Menu Panel
- Player tags added to Settings
- Can store up to 20 names
- Select tag via Character Menu Panel
- Names are always visible when selected
- Camera Modes
- Fixed Camera Mode added
- Bonus Camera Mode added
- Scene Camera Mode added
- Move and zoom functionality added for VS pause
- A and B to zoom, C buttons to move
- Disable HUD toggle now has values 'ALL' and 'PAUSE'
- Can disable HUD entirely, or just when paused
- Various character and graphic effects have been modified to scale with Giant and Tiny characters
- Live and Learn track updated
- Fixed aspect ratio of the menu when widescreen mode is enabled
- 1p ending images added for all standard Remix characters
- Updated former Remix Character 1p ending image (now used by various alternative versions of characters)
- Music and Stage profiles updated
- Credits updated
- Fixed 4p training mode character select screen crash
- Fixed 1P Character Menu Panel reset button (previously, it would always reset 1p instead of the active port)
- Fixed neutral spawn bug for teams if players were Green, Blue, Green, Blue
MODES
- 1P Enemy Control Mode added (Activated by another player pressing 'Z' at 1P Character Select Screen)
- Scores are disabled while this is active
- Fixed Yoshi egg crash in Stamina mode
- Fixed 12cb token placement bug
- Disabled J hitlag in 1P modes
- Training Mode special model toggle now reverts when exiting Training
- Disabled automatic start after selecting character in REMIX Bonus 1&2 (for browsing records)
- Fixed major error with Stamina Mode percent damage calculation
- 1P Practice mode added
- Activated via 1P/Remix 1P Character Menu Panel
- Scores are disabled while this is active
- Can reset stage while mode is activated (press L while paused, during GameEnd, or at Score Screen)
STAGES
-
Rainbow Road Added
-
Toad's Turnpike added
-
Pokemon Stadium 2 added as remix variant of Pokemon Stadium
-
Zebes Landing renamed to Crateria
-
Norfair Remix added as remix variant of Norfair
-
Tal Tal Heights has replaced Skyloft
- Tal Tal Heights Remix added (identical to former layout of Skyloft)
- Link's Awakening Medley added as main track
- Ballad of the Goddess now set to alternative track
-
Winter Dream Land added as Dream Land variant of Dream Land
-
Sheik Break the Targets added
-
Sheik Board the Platforms added
-
Goomba Road Updated
- New Stage geometry/clippings
- Fixed graphical glitch
- Updated 1p spawns
-
Peach Castle Beta graphically updated
-
Smashville updated
- New Stage geometry/clippings
- Graphically updated
- New Background
- Pete replaces UFO background character
-
Dream Land and Omega variants graphically updated
-
Fray's Stage now has Corridors of Time added as an alternative track
-
Yoshi's Story graphically updated
-
Onett updated
- Graphically updated
- Car functionality changed
- Onett track redone
-
Pirate Land Cannon Ball now has camera tracking
-
Sonic Board the Platforms clippings updated
-
Congo Dreamland removed from Tourney SSS
-
Mute City Dreamland removed from Tourney SSS
-
First Destination removed from Tourney SSS
-
Fixed Random stage selection (previously, Home Run Contest could be randomly picked when all stages are set to OFF)
-
Fixed 'Stage Select Off' crash
- (Happened when only 1 random stage was toggled on and last match was on that stage)
-
Random stage selection now respects SSS layout
- So now you can use RANDOM on Tournament SSS
-
Stages considered without Movement no longer unnecessarily graphically freeze (e.g. Dream Land)
-
Dynamic Hazard Text
- Indicates what types of hazards the selected stage has available
- Pressing L will cycle directly through available Hazards
-
Cursor color now updates to match the selected stage's hazards toggle state
- This also applies to Tournament Stage Select Screen
-
Cursor color for 'Movement OFF' adjusted for better contrast
-
Mushroom Kingdom camera used for certain stages
- (Wide and walk off stages visually benefit from using this camera routine due to less background skewing)
- Affected stages:
- Mushroom Kingdom Remix
- Sector Z Remix
- Dragon King
- Mute City
- Big Blue
- Onett
- Hyrule Temple
- Subcon
- Toads Turnpike
- New stage thumbnails
- Showdown
- Dr Mario's Office
- Frosty Village
- Smashville
- Great Bay
- Big Blue
- Onett
- Hyrule Temple
- New Pork City
- Congo Falls
- Osohe Castle
- Goomba Road
- Bowser's Keep
- Venom
- Planet Clancer
- Subcon
- Pirate Land
- Training mode stage select now shows the training background (like vanilla)
ITEMS
- Spiny (Blue) Shell added
- Lightning added
- Deku Nut added
- Franklin Badge added
- Hammer is now available as a 'Start with' and 'Taunt' Item
- Item switch - Can now press L button to toggle all items ON/OFF
- Mushroom SFX fixed
- (Previously, it played twice or sometimes not at all in certain situations)
- Cloaking Device image fixed