github JSsixtyfour/smashremix 0.9.7
Smash Remix 0.9.7 Patch

latest releases: 1.5.2, 1.5.1, 1.5.0...
3 years ago

Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

image

0.9.7 PATCH NOTES

CHARACTERS

Conker Added

Wolf Added

Remix Character - ALL

  • Entry shadow applied or fixed
  • Remix 1p CPU and Team Poses added

Young Link

  • Sleep sound now functions properly
  • New Victory Pose
  • Minor graphical updates to Up Smash
  • New Announcer sound

Wario

  • Sleep sound now functions properly
  • Character model slightly revised
  • Logo changed
  • Minor Graphical updates to Forward Smash
  • New Announcer sound
  • Properly turns during enter pipe animation

Bowser

  • Sleep sound now functions properly
  • 1p CPU Player Pose added
  • Entry animation fixed as to not clip below the stage
  • Grabs and Forward Throw now properly stale like other forward throws
  • Up Special Turnaround removed
  • Smash attacks had some minor graphical changes

J Jigglypuff/Purin

  • Smash Attack sound corrected
  • Sleep sound now functions properly

J Yoshi

  • Fixed issue with Egg disappearing at the end of a roll
  • Fixed issue with Egg Shield Parry where the invincibility would last too long

J Link

  • Boomerang Sound corrected

J Mario & Luigi

  • Properly turn during enter pipe animation

Doctor Mario

  • Model Updated and Low Poly Version added
  • Fixed rare glitch which could cause crashes on console and odd graphical effects when pills hit shield in very specific circumstances
  • Light Armor removed from Down Special and replaced with 2 frames of intangibility
  • Dair - Changed Hitbox Priority (now prioritizes spike hitbox over standard hitbox, previously was a mishmash of order between the two types)
  • New Announcer sound
  • Properly turns during Enter Pipe animation

Lucas

  • Reduced visual noise in Lucas's moveset:
    • Removed sparkle effect from jump animations
    • Slightly moved PK Love graphics away from body on Down Air, Back Air, and Up Tilt and adjusted hitboxes outward to match
    • Adjusted timing of graphics on Down Air and Back Air to better match physical movements
  • Changed priority order of hitboxes for Back Air (this will make fewer sourspots happen)
  • Removed sourspot on Forward Smash(all hitboxes now deal 16%)
  • Neutral Special: Dmg 11->13, KBS 50->60, BKB 60->55
  • Sleep sound now functions properly
  • Up air sound changed
  • Fixed crash when a character reflects first PK Thunder of the match

Ganondorf

  • Down air hitbox size and position altered
  • Mid-low Forward Tilt Hitbox corrected
  • Forward Tilt re-timed
  • Smash attacks had some minor graphical changes

Dark, J and E Samus

  • Graphic glitch removing ball from end of tether has been fixed

DK / J DK

  • Fixed some minor CPU behavioral issues

Dark Samus

  • New Announcer sound

Mad Piano

  • New Announcer sound

Giga Bowser

  • Fixed Down Special Spike hitbox which previously had a "ceiling" glitch

GENERAL

  • Added Remix 1p and revised the 1p Menu
  • Added debug options to Character Select Screen which allows to set characters to
    • Size: Giant, Default or Tiny
    • Skeleton (Skeleton mode removed from Special Model Display Options)
    • Visiblity: Default, Cloaked, None
    • Knockback: Random (hitboxes (excluding projectiles) all have random knockback angles for the match)
  • Added Advanced Hurtbox Display and associated toggle
    • Transparent Hitboxes
    • Cyan Grab-immune hurtboxes
    • Gray Hurtboxes during active armor
  • Added Hitbox Plus Mode option to Special Model Display Toggle
    • Displays character model alongside both hurtboxes and hitboxes
    • Transparent hurtboxes and hitboxes
  • Character Select Screen
    • Variant indicator glitch that would cause indicator to remain after a controller is unplugged has been fixed
    • Polygon characters will only be loaded when hovered over, speeding up the initial loading of the Character Select Screen
  • Removed glitch that allowed for cpu players to have a color different that their team's color
  • Fixed rare Multiman Mode glitch causing KO miscalculation if player and cpu died at the exact same time
  • Multiman, Cruel Multiman, and Remix 1p advanced the seed so the player gets more random results on initial loading of game
  • Illegal sound no longer occurs when multiple players select same color on Character Select Screen
  • Remix custom items no longer have black outlining
  • Toggle order changed to place results screen skip in first spot
  • Improved responsiveness of stage title and variant legend on the Stage Select Screen

STAGES

Rith Essa added

Venom added

Windy added

dataDyne added

Planet Clancer added

Wolf and Conker Board the Platforms added

Wolf and Conker Break the Targets added

Kitchen Island completely revamped

Remix Character Bonus Stages

  • Now have alternate track: Melee Target Test

Mementos

  • Revised to now include platforms that will move in if movement is set to on
  • Graphical improvements

Goomba Road

  • Paper Mario Battle track updated

Corneria

  • Graphical Overhaul
  • Great Fox Blasters are now a platform and have a laser effect

Frosty Village

  • Added alternate tracks: Diddy Kong Racing Boss and Crescent Island

First Destination

  • Target Test added as alternate track

Dragon King

  • Target Test added as alternate track

Congo Falls

  • DK Rap alternate track has been updated

Mad Monster Mansion

  • Mr. Patch track now set as alternate track

Spiral Mountain

  • Final Battle replaces Mr. Patch as alternate track
  • Graphical Update

Corneria City

  • Surprise Attack added as alternate track

Corneria

  • Surprise Attack added as alternate track

Sector Z Omega

  • Surprise Attack replaces Corneria as alternate track

New Pork City

  • Item spawns fixed and no longer spawn beneath stage

Yoshi's Story

  • Now has background animation

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