github JSsixtyfour/smashremix 0.9.2
Smash Remix: Wario Patch

latest releases: 1.5.2, 1.5.1, 1.5.0...
4 years ago

Download Link: https://github.com/JSsixtyfour/smashremix/releases/download/0.9.2/smashremix0.9.2.zip

Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory

Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:

image

This patch adds in Wario, alongside many other features.

BE MINDFUL OF FEATURES MARKED BETA - Issues exist, these are off by default for a reason

WARIO PATCH NOTES

CHARACTERS

Wario Added
A note from Wario's designer, Fray:
"Wario is the first fully de-cloned custom SSB64 character. He was originally cloned from Mario,
and still shares some generic movement animations with Mario. Otherwise, all of his attacks,
specials, and some movement animations are new and he is functionally a completely different
character than Mario."

Ganondorf

  • Forward Smash
    • Inner hitboxes shield damage increased (5 -> 9)
  • Down Special
    • New graphic effect
    • Angle and knockback scaling changed for grounded down special
  • New 1P Pose
  • Heavy Item Lift Sound added

Falco

  • Model Improvements
    • Two new costumes
    • New skeleton Model
    • Character model now has expressions
  • Grab
    • Hitbox placement improved
  • Down Tilt
    • Inner hitbox added to prevent missing up close
  • Forward Smash
    • Hitbox placement improved
  • Bair
    • Strong hit comes out one frame sooner
    • Weak hit lasts one frame longer
    • Total animation length is one frame longer
  • Uair
    • First hit has higher base knockback and lower knockback scaling
    • Second hit hitbox is larger
  • Dair
    • Strong hit damage increased (12 -> 14)
  • Neutral Special
    • New animation for aerial neutral special
    • Hitbox size decreased (140 -> 115)
    • Head is no longer intangible
  • Up Special
    • Startup frames decreased (24 -> 22)
    • Velocity decreased (102 -> 98)
  • Attributes
    • Horizontal ledge grab range decreased
    • Vertical ledge grab range increased
  • New victory/select animation
  • New loss/clap animation

Young Link

  • Model Improvements
    • New costume inspired by A Link to the Past
    • Sword texture improved
    • Taunt hand glitch fixed
    • New hookshot graphic
    • Character model now has expressions
  • Up Smash
    • Damage error fixed on weak hit of Up Smash
    • Animation revised
    • Hitbox timing modified
    • Small decrease to knockback scaling
  • Heavy Item Lift Sound added

Doctor Mario

  • Model Improvements
    • New costume
    • Revised character model
    • Character model now has expressions
  • Back Throw
    • New animation inspired by SSBU
    • Damage increased (16 -> 18)
  • Dash Attack
    • Hitbox size increased (125 -> 175)
  • Down Tilt
    • Angle changed
    • Adjusted base knockback
    • Adjusted damage
  • Nair
    • Weak hit damage increased (10 -> 11)
  • Fair
    • Increased hitbox size
    • Increased animation speed
    • Animation revised
  • Bair
    • Hitbox begins earlier
    • Animation length decreased
  • Uair
    • Damage increased (11 -> 12)
    • Knockback growth increased (96 -> 100)
    • Knockback angle changed (55 -> 57)
  • Dair
    • Knockback decreased
    • Animation revised
  • New Series Icon

Dark Samus

  • Model Improvements
    • New skeleton Model
  • Down Smash
    • Shield damage decreased (25 -> 22)
  • Bair
    • Outer hitbox base knockback increased (15 -> 19)
  • Dair
    • Early hit base knockback increased (0 -> 5)
    • Late hit base knockback increased (0 -> 12)
    • Late hit damage increased (12 -> 14)
  • Attributes
    • Fast fall speed increased (65 -> 71)
  • Footstep sounds removed from running animation

GENERAL

  • The Smash Remix character select screen is now available in all modes!
  • Now including new Settings Profiles (standard toggle sets for easy use at tournaments or replicating J version play)
  • Added a Tournament Layout in Stage Settings which provides a revised Stage Select Screen layout
  • Alternate music tracks
    • Alternate music tracks will play randomly on some custom stages
    • Occasional music tracks will play 20% of the time
    • Rare music tracks will play 13% of the time
    • While the stage is loading, holding C-Up forces the default BGM, holding C-Left forces the occasional BGM, holding C-Right forces the rare BGM
  • Improved AI teching bug fixed
  • Skeleton mode added (now in the special model toggle with hitbox and ECB display)
  • ECB mode added (now in the special model toggle with hitbox and Skeleton display)
  • Can now set music in training mode
  • Japanese Hitlag Toggle added
  • Momentum Sliding, a glitch present in the Japanese version, has been added as a toggle
  • Metal Mario, Giant Donkey Kong, and Polygon Characters selectable via dpad while hovering token over character
    • Metal Mario given alternate colors
    • Polygons given alternate colors
  • Certain regional versions of different characters now selectable via dpad while hovering token over a character
    • E Link
    • J Samus
    • J Ness
  • Improved Combo and Tech Chase Combo settings are now out of Beta and on by default
  • Hitbox Mode Characters function properly after being defeated
  • Toggle for Variants in random character selection
  • Fixed ability to return to title and related sound issue
  • Splash Screen added on startup
  • How to Play Demo Desync issue fixed

STAGES

Character Lighting improvements to most stages

Great Bay

  • Transparency added to water texture
  • Turtle now appears sporadically on stage
  • Alternate music added: Gerudo Valley

Dr. Mario Target Test

  • Dr. Mario now has a break the targets stage inspired by SSBM

Dark Samus target Test

  • Dark Samus now has a break the targets stage inspired by SSBM

Ganondorf Target Test

  • Ganondorf now has a break the targets stage

Falco Target Test

  • Falco now has a break the targets stage

Young Link Target Test

  • Young Link now has a break the targets stage

Wario Target Test

  • Wario was provided with a break the targets stage

Polygon Target Test

  • All Polygon characters share a break the targets stage inspired by the Stage 1 Target Test from SSBB

Peach's Castle

  • Bumper can now be removed in Frozen/Hazard's off mode

Final Destination

  • Music permanently fixed and now plays both intro and main portion of music

Muda Kingdom

  • Under pipe grabbable ledge removed
  • Left ledge moved/fixed

Bowser's Stadium

  • Wall teleporting/clipping issue fixed
  • Alternate music added: Road to Bowser, Bowser Final Boss

Kitchen Island Stage Added

Mute City

  • Alternate music added: Mach Rider, Big Blue

Kalos

  • Clippings revised
  • Graphical update
  • New alternate music: Elite Four

Peach's Castle

  • Alternate music added: Wing Cap, Metal Cap

Deku Tree

  • Lag reduced to levels equivalent to Duel Zone, the stage is now tournament appropriate
  • Neutral spawns updated

Tower of Heaven

  • Lag reduced to levels equivalent to Duel Zone, the stage is now tournament appropriate

Smashville

  • Platform now moves
  • Graphical update

Ganon's Tower

  • Optimized to improve frame rate
  • Coloring changes
  • New alternate music: Gerudo Valley

Glacial River Stage added

Mad Monster Mansion

  • Optimized to improve frame rate

Cool Cool Mountain

  • Top platforms are now slippery

Meta Crystal

  • Neutral Spawns updated

Yoshi's Island (1P)

  • Neutral Spawns updated

Peach's Castle

  • Neutral Spawns updated

Congo Jungle

  • Neutral Spawns updated

Hyrule Castle

  • Neutral Spawns updated

Zebes

  • Neutral Spawns updated

Sector Z

  • Neutral Spawns updated

Onett

  • Camera angle adjusted
  • Optimized to improve frame rate
  • Taxi cab hazard added

Zebes Landing

  • Alternate music added: Norfair

Pokemon Stadium

  • Formerly Pokemon Stadium II, now has a revised look.
  • New Main theme: Pokemon Red/Blue Vs. Trainer
  • New Alternate music: Pika Cup, Elite Four

Fountain of Dreams

  • Optimized to improve frame rate
  • Now has moving platforms
  • Clippings added to bottom of the stage
  • Alternate music added: Pop Star

Big Blue

  • Entirely revised, now including moving vehicles
  • Alternate music added: Mach Rider

Doctor Mario

  • Stage is entirely revised and is now tournament appropriate

Skyloft

  • Alternate music added: Gerudo Valley

Battlefield

  • Alternate music added: Melee Select Screen

Corneria City

  • Alternate music added: Star Wolf

Corneria

  • Alternate music added: Star Wolf

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