Download Link: https://github.com/JSsixtyfour/smashremix/releases/download/0.9.2/smashremix0.9.2.zip
Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory
Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:
This patch adds in Wario, alongside many other features.
BE MINDFUL OF FEATURES MARKED BETA - Issues exist, these are off by default for a reason
WARIO PATCH NOTES
CHARACTERS
Wario Added
A note from Wario's designer, Fray:
"Wario is the first fully de-cloned custom SSB64 character. He was originally cloned from Mario,
and still shares some generic movement animations with Mario. Otherwise, all of his attacks,
specials, and some movement animations are new and he is functionally a completely different
character than Mario."
Ganondorf
- Forward Smash
- Inner hitboxes shield damage increased (5 -> 9)
- Down Special
- New graphic effect
- Angle and knockback scaling changed for grounded down special
- New 1P Pose
- Heavy Item Lift Sound added
Falco
- Model Improvements
- Two new costumes
- New skeleton Model
- Character model now has expressions
- Grab
- Hitbox placement improved
- Down Tilt
- Inner hitbox added to prevent missing up close
- Forward Smash
- Hitbox placement improved
- Bair
- Strong hit comes out one frame sooner
- Weak hit lasts one frame longer
- Total animation length is one frame longer
- Uair
- First hit has higher base knockback and lower knockback scaling
- Second hit hitbox is larger
- Dair
- Strong hit damage increased (12 -> 14)
- Neutral Special
- New animation for aerial neutral special
- Hitbox size decreased (140 -> 115)
- Head is no longer intangible
- Up Special
- Startup frames decreased (24 -> 22)
- Velocity decreased (102 -> 98)
- Attributes
- Horizontal ledge grab range decreased
- Vertical ledge grab range increased
- New victory/select animation
- New loss/clap animation
Young Link
- Model Improvements
- New costume inspired by A Link to the Past
- Sword texture improved
- Taunt hand glitch fixed
- New hookshot graphic
- Character model now has expressions
- Up Smash
- Damage error fixed on weak hit of Up Smash
- Animation revised
- Hitbox timing modified
- Small decrease to knockback scaling
- Heavy Item Lift Sound added
Doctor Mario
- Model Improvements
- New costume
- Revised character model
- Character model now has expressions
- Back Throw
- New animation inspired by SSBU
- Damage increased (16 -> 18)
- Dash Attack
- Hitbox size increased (125 -> 175)
- Down Tilt
- Angle changed
- Adjusted base knockback
- Adjusted damage
- Nair
- Weak hit damage increased (10 -> 11)
- Fair
- Increased hitbox size
- Increased animation speed
- Animation revised
- Bair
- Hitbox begins earlier
- Animation length decreased
- Uair
- Damage increased (11 -> 12)
- Knockback growth increased (96 -> 100)
- Knockback angle changed (55 -> 57)
- Dair
- Knockback decreased
- Animation revised
- New Series Icon
Dark Samus
- Model Improvements
- New skeleton Model
- Down Smash
- Shield damage decreased (25 -> 22)
- Bair
- Outer hitbox base knockback increased (15 -> 19)
- Dair
- Early hit base knockback increased (0 -> 5)
- Late hit base knockback increased (0 -> 12)
- Late hit damage increased (12 -> 14)
- Attributes
- Fast fall speed increased (65 -> 71)
- Footstep sounds removed from running animation
GENERAL
- The Smash Remix character select screen is now available in all modes!
- Now including new Settings Profiles (standard toggle sets for easy use at tournaments or replicating J version play)
- Added a Tournament Layout in Stage Settings which provides a revised Stage Select Screen layout
- Alternate music tracks
- Alternate music tracks will play randomly on some custom stages
- Occasional music tracks will play 20% of the time
- Rare music tracks will play 13% of the time
- While the stage is loading, holding C-Up forces the default BGM, holding C-Left forces the occasional BGM, holding C-Right forces the rare BGM
- Improved AI teching bug fixed
- Skeleton mode added (now in the special model toggle with hitbox and ECB display)
- ECB mode added (now in the special model toggle with hitbox and Skeleton display)
- Can now set music in training mode
- Japanese Hitlag Toggle added
- Momentum Sliding, a glitch present in the Japanese version, has been added as a toggle
- Metal Mario, Giant Donkey Kong, and Polygon Characters selectable via dpad while hovering token over character
- Metal Mario given alternate colors
- Polygons given alternate colors
- Certain regional versions of different characters now selectable via dpad while hovering token over a character
- E Link
- J Samus
- J Ness
- Improved Combo and Tech Chase Combo settings are now out of Beta and on by default
- Hitbox Mode Characters function properly after being defeated
- Toggle for Variants in random character selection
- Fixed ability to return to title and related sound issue
- Splash Screen added on startup
- How to Play Demo Desync issue fixed
STAGES
Character Lighting improvements to most stages
Great Bay
- Transparency added to water texture
- Turtle now appears sporadically on stage
- Alternate music added: Gerudo Valley
Dr. Mario Target Test
- Dr. Mario now has a break the targets stage inspired by SSBM
Dark Samus target Test
- Dark Samus now has a break the targets stage inspired by SSBM
Ganondorf Target Test
- Ganondorf now has a break the targets stage
Falco Target Test
- Falco now has a break the targets stage
Young Link Target Test
- Young Link now has a break the targets stage
Wario Target Test
- Wario was provided with a break the targets stage
Polygon Target Test
- All Polygon characters share a break the targets stage inspired by the Stage 1 Target Test from SSBB
Peach's Castle
- Bumper can now be removed in Frozen/Hazard's off mode
Final Destination
- Music permanently fixed and now plays both intro and main portion of music
Muda Kingdom
- Under pipe grabbable ledge removed
- Left ledge moved/fixed
Bowser's Stadium
- Wall teleporting/clipping issue fixed
- Alternate music added: Road to Bowser, Bowser Final Boss
Kitchen Island Stage Added
Mute City
- Alternate music added: Mach Rider, Big Blue
Kalos
- Clippings revised
- Graphical update
- New alternate music: Elite Four
Peach's Castle
- Alternate music added: Wing Cap, Metal Cap
Deku Tree
- Lag reduced to levels equivalent to Duel Zone, the stage is now tournament appropriate
- Neutral spawns updated
Tower of Heaven
- Lag reduced to levels equivalent to Duel Zone, the stage is now tournament appropriate
Smashville
- Platform now moves
- Graphical update
Ganon's Tower
- Optimized to improve frame rate
- Coloring changes
- New alternate music: Gerudo Valley
Glacial River Stage added
Mad Monster Mansion
- Optimized to improve frame rate
Cool Cool Mountain
- Top platforms are now slippery
Meta Crystal
- Neutral Spawns updated
Yoshi's Island (1P)
- Neutral Spawns updated
Peach's Castle
- Neutral Spawns updated
Congo Jungle
- Neutral Spawns updated
Hyrule Castle
- Neutral Spawns updated
Zebes
- Neutral Spawns updated
Sector Z
- Neutral Spawns updated
Onett
- Camera angle adjusted
- Optimized to improve frame rate
- Taxi cab hazard added
Zebes Landing
- Alternate music added: Norfair
Pokemon Stadium
- Formerly Pokemon Stadium II, now has a revised look.
- New Main theme: Pokemon Red/Blue Vs. Trainer
- New Alternate music: Pika Cup, Elite Four
Fountain of Dreams
- Optimized to improve frame rate
- Now has moving platforms
- Clippings added to bottom of the stage
- Alternate music added: Pop Star
Big Blue
- Entirely revised, now including moving vehicles
- Alternate music added: Mach Rider
Doctor Mario
- Stage is entirely revised and is now tournament appropriate
Skyloft
- Alternate music added: Gerudo Valley
Battlefield
- Alternate music added: Melee Select Screen
Corneria City
- Alternate music added: Star Wolf
Corneria
- Alternate music added: Star Wolf