Nice new update with greatly improved audio handling, control fixes, 2 PR's merged from awesome contributors @Jameriquiah and @the-outcaster and a massively improved framebuffer simulation system for 1p clears and vs finishes, courtesy of an upstream implementation from Libultraship.
What's Changed
- Fix C-Stick Smash drift, cross-axis aerials, and CSS palette hijack (#97) by @JRickey in #152
- Audio: revert clamps superseded by INT32 ramp overflow root-cause fix by @JRickey in #153
- Framebuffer-as-texture passthrough for 1P stage clear + VS results (#81) by @JRickey in #154
- Metal: fix purple band on MSAA toggle + tooltip noise by @JRickey in #155
- [Enhancement] Disable Stage Hazards by @Jameriquiah in #117
- Cheat Menu by @the-outcaster in #121
Full Changelog: v0.7.7-beta...v0.8-beta