2 Small Additions
- Added support for blend modes for sprites, can be enabled by defining "blend" in the same {} as the source, can be either "add", "sub", "mult" or "mix" (default), ({"blend": "add"})
- Added the secondary layer order and overlay clouds to the theme changer ("overlay_clouds": 0, "second_layer_order": 0),
Fixes
- Fixed landing sfxs not playing when invincible
- Fixed the jump states not working correctly, for player animations
- Adjusted angry suns position to not be blocked by the HUD anymore
- Fixed the angry sun not having a proper death animation
- Fixed the invisible ? block not having a visible editor icon
- Removed the "second layer offset" value in base levels, since its no longer wanted.
- Fixed the looping of songs using the "Hurry" version, instead of the intended version
- Made scroll bars textures, replacable
- fixed the setting menu icon being cutoff by a single pixel (lmao)
- lava embers, now have a proper, replacable texture, and json
- Checkboxes, and button icons are now replacable
- Allowed level icons to have jsons, that can be modified by resource packs
- Allowed resource pack .wav files, to be looped
- Smoke particles now have a json file, and replacable texture
- Updated credit icons
- Fixes to the achievement icons, and marathon icons
- Fixed pasted gizmos not being connected correctly
- Fans now have the same strength, no matter how close to the center you are
- Fixed being able to stand on death blocks
- Fixed 8-4's bowser's death animation being treated as "fake"