- Reworked the video size settings (NES, Special, 16:9, Unlocked)
- Finally finished wigglers, they now have a proper death animation, and give points when killed
- Resource Pack Config menus, now properly scroll
- Bubble sprites can be replaced via resource packs
- made it so holding left AND right, at the same time, will make the player stop moving (accuracy....)
- fixed vine growing being a bit wonky
- Note blocks now emit a pulse when bounced
- generator stoppers now work with gizmos
- changed the theming of castles after world 4, and ALL of ANN's castle levels, to be at night
- fixed the castle cutscene camera being clamped, meaning it would look rlly bad in custom levels
- fixed an issue where badly connected signals would crash upon being loaded
- fixed a crash where bumping the ceiling, the same frame as changing a level, would crash the game
- fixed room warpers being weird with cooldowns
- level editor tab icons can be replaced via packs
- made it so placing down a second camera, will automatically enable "enforce screen size" for the room
- fixed a crash caused by missing bg textures
- nerfed ANN 4-1's score requirement
- moved bowsers position in LL 4-4 / ANN 6-4, so he doesnt get stuck under the weird ceiling pillar bit
- fixed entity death animations not animating
- fixed a crash where broken level pack jsons would just kill the game
- fixed an issue where p-switches would persist between levels, sorta
- fixed an issue where player detectors would fire too quickly, if the player was placed inside it.
- updated german localization (thanks oli)
- sprite edits / fixes