github JHDev2006/Super-Mario-Bros.-Remastered-Public 1.1-26w19a
26w19a

pre-release3 hours ago
  • Reworked the video size settings (NES, Special, 16:9, Unlocked)
  • Finally finished wigglers, they now have a proper death animation, and give points when killed
  • Resource Pack Config menus, now properly scroll
  • Bubble sprites can be replaced via resource packs
  • made it so holding left AND right, at the same time, will make the player stop moving (accuracy....)
  • fixed vine growing being a bit wonky
  • Note blocks now emit a pulse when bounced
  • generator stoppers now work with gizmos
  • changed the theming of castles after world 4, and ALL of ANN's castle levels, to be at night
  • fixed the castle cutscene camera being clamped, meaning it would look rlly bad in custom levels
  • fixed an issue where badly connected signals would crash upon being loaded
  • fixed a crash where bumping the ceiling, the same frame as changing a level, would crash the game
  • fixed room warpers being weird with cooldowns
  • level editor tab icons can be replaced via packs
  • made it so placing down a second camera, will automatically enable "enforce screen size" for the room
  • fixed a crash caused by missing bg textures
  • nerfed ANN 4-1's score requirement
  • moved bowsers position in LL 4-4 / ANN 6-4, so he doesnt get stuck under the weird ceiling pillar bit
  • fixed entity death animations not animating
  • fixed a crash where broken level pack jsons would just kill the game
  • fixed an issue where p-switches would persist between levels, sorta
  • fixed an issue where player detectors would fire too quickly, if the player was placed inside it.
  • updated german localization (thanks oli)
  • sprite edits / fixes

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