github JHDev2006/Super-Mario-Bros.-Remastered-Public 1.1-26w10a
26w10a

pre-release7 hours ago
  • properly sorted snapshot version checking for realsies this time
  • Locale Flags and Settings Category icons can now be changed via resource packs
  • added a small cooldown to player teleporters (just so you cant keep activating them, WHILE the players teleporting)
  • fixed a misnamed PipelandNightLL.png
  • Removed a bunch of unecessary print()
  • fixed restarting a level unpausing the game before a levels paused, in certain cases
  • Fixed firebars not using the starting angle property
  • fixed the character select crashing, if you had a superball flower, while exiting the level.
  • fixed cameras not doing the transition animation, while on a track
  • player skid particles can now be replaced through rps
  • fixed up logic gates not working correctly with pulses
  • fixed a crash when respawning from checkpoints, in certain levels
  • Fixed detectors running checks while the game is paused
  • Fixed layers not getting loaded correctly, breaking some gizmos stuff
  • Merged PR #911 (Support for multi-input bindings) - Thanks @CST1229 !!!
  • Updated ALL music block instruments to be higher quality
  • Added new music block instruments (Timpani, Orchestra Hit, Bongo, Fantasia, Fretless Bass, Hi-Hat, Hit, Kick, OUD, Power Snare, Slap Bass)
  • Added a volume slider to music blocks
  • Fixed an issue where signals were being set as values to certain objects
  • updated localizations

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