github IzzyTheDreamingFox/FoxTech-DNA v0.2.0-alpha

latest releases: v0.4.1-alpha, v0.4.0-alpha, v0.3.12-alpha...
2 years ago

FEATURES

The first steps towards stores have been taken.
Keeping the possible future in mind of having backend support for DNA, the stores have been made as generic as possible. By that I mean that the stores follow a simple template that can be easily adapted to allow user created stores in the future.
For now though I have added four core stores to trade with.

  • DeSter
  • SanctuaryMeals
  • CHEMFUEL
  • Astromining

For a bit more information about the stores, see the wiki
There is plenty of room left for improvement and balancing.
(One important store is still missing… Elysium will hack their way into the market on a future date.)
I have also decided to slowly move away from the simple grey buttons/layouts to something more akin to the game.
Let me know what you think!

BUGFIXES

  • Finding an out-of-range charged slot (which can happen when using other editors) no longer stops the inventory system from loading. These slots will be disregarded by DNA just like the game disregards them.
  • The version checker, which does a check every time the app is loaded given a two hour timeframe, no longer crashes the app if there is no internet connection available.
  • Certain recipes failed to load correctly in the recipe list. All refiner recipes should now be shown.
  • Months will now show up in the correct order in the bank view.

CHANGES

  • In response to CHEMFUEL’s decision to enter the marketplace, QuickCharge has increased their prices by 50%. Q-Corp assures that this will have no effect on either stock market price and was a simple decision to recoup some of the projected losses due to move made by CHEMFUEL.

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