Betony market from the mod 'Betony Restored' by Cliffworms
Getting Started
If this is your first time installing Daggerfall Unity, please visit Installing Daggerfall Unity and Other Information for help getting started.
Summary
This is the stable release of the first community update for Daggerfall Unity. If you experience new issues with this version, please reach out to @KABoissonneault on Discord or the /r/daggerfallunity subreddit.
Mods should not have been broken by this release. If anything stops working, make sure your setup is correct. The only files you should copy from an old DFU installation are the .dfmod files. Visit the Mods menu on the launcher to make sure everything is there.
What's Changed
If you have not seen the changes from the v1.1 Release Candidate, you can find them here: https://github.com/Interkarma/daggerfall-unity/releases/tag/v1.1.0-rc
Some highlights include:
- New in-game tutorial
- Crash fixes
- Setup improvements, like improved player logs, settings folder being more accessible, and ability to navigate hidden folders during the initial DFU configuration
Changes in v1.1.1:
- Fix expiring equipped items not adjusting armorvalues by @ajrb in #2641
- Added ability to move UI elements by @Jagget in #2618
- Fix for QuestListsManager.GetQuest (for quests in dfmods) by @Jagget in #2646
- Portable install by @RicardoLuis0 in #2556
- Support loading fonts from dfmods by @Jagget in #2579
Feature showcase
Portable Install
A big new setup feature for 1.1 in general is "Portable Install". Portable Installs will make your DFU installation store and read all its settings and saves from inside the installation folder, rather than the computer's user settings. This makes it easier to manage multiple DFU installations, can make it easier to move the installation to another machine, and can avoid polluting user settings.
To enable a Portable Install, simply create a new file named "Portable.txt" in your DFU folder. On Mac and Linux, the capital letter is important.
When you next run DaggerfallUnity, you will go through the setup again, and the game should now create a folder called PortableAppData in your installation folder to store all these settings. Again, you will have no DFU saves and no mod settings, since you've just started from scratch. You can copy-paste these from the regular user settings if you want.
Did you know that you could make the DFU setup faster by dropping DF's arena2 folder directly under DaggerfallUnity_Data/StreamingAssets/GameFiles ? Use this to make a truly portable DFU installation that contains everything necessary to run.
Finding your settings
It is now much easier to find your settings, whether you're using traditional user settings or the new 'portable install' settings.
A simple double-click on the 'settings folder' shown on the launcher screen should open your file explorer to this folder. In it, you can find the "settings.ini" settings file, the "Player.log" logs, your Mods configurations, and your saves.
Player logs are pretty essential any time you hit an issue, especially since they're much more readable in v1.1. Be sure to always include them when reporting issues.
Note that if you reboot the game to find this folder again, your Player.log will be overwritten! If you needed logs from the previous play session, check "Player-prev.log" instead.
Acknowledgements
I would like to thank again all the contributors and reviewers that made this release possible. This project can only persist through distributed efforts.