github Interkarma/daggerfall-unity v1.1.0-rc
Daggerfall Unity 1.1.0 Release Candidate

latest releases: v1.1.1-pac, v1.1.1, v1.1.1-test...
pre-release7 months ago

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From the mod 'World of Daggerfall'

Getting Started

If this is your first time installing Daggerfall Unity, please visit Installing Daggerfall Unity and Other Information for help getting started.

Summary

This release is an improvement update for Daggerfall Unity with bug fixes, and the first community update for DFU. Version 1.1.0 is intended to be a stable release for general play. All your existing mods should work on v1.1. If you experience new issues with this version, please report to #dfu-tech-help on the Lysandus' Tomb Discord server.

Release Candidate

While DFU has been fully released on the last release, we're now using the term "Release Candidate" for an update that seems solid enough for release, but needs to be deployed at large before we're ready to tell everyone to upgrade to the new version. Mods are expected to test against the new build, and report issues if there's anything that broke, compared to the previous release.

Featured Changes

New Tutorial

We have a new tutorial! When starting a new playthrough, you will be greeted with this message, replacing the classic Daggerfall tutorial.

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Compared to the old DOS FALL.EXE, Daggerfall Unity is a new software with different features and settings. As such, many messages in the tutorial were no longer relevant, or could be rewritten with the expected DFU experience in mind. DFU is already a notable departure from the original game on many basic gameplay aspects, it only makes sense that the tutorial should be adapted in consequence.

We hope this new approach will be useful for new DFU players, even ones with DF experience.

Music fixes

Did you know there is a theme in Daggerfall that is rumored to be unused, but actually appears in the game? This "Knight Theme" is not used in Knight Order halls, but can be heard in some Fighter Trainers halls in Hammerfell!

https://www.youtube.com/watch?v=ewt8uDe8fZo

DFU v1.1.0 reintroduces this theme at the appropriate location (assuming you're not running any mods that changes those locations), and fixes many other music differences from the original game. Did you know gods all have one of three themes at their temples? It should always be the same when you visit the same temple now. Try to notice which gods share themes.

Crash fixes

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We've taken steps to reduce crashes; the only one known to originate from DFU itself. Some users were experiencing multiple crashes per day, and v1.1.0 should be much better for those users. Some crashes may still originate from certain mod combinations, try and reach out to support to identify the issue.

With this change, we now have object tracking in the debug HUD for DFU. With the console command tdbg, you should be able to track how many objects DFU has created, which could help track memory issues in heavily modded setups.

General Fixes & Improvements

Localization

Mod Features

New Contributors

Full Changelog: v1.0.0...v1.1.0-rc

Acknowledgements

I would like to thank our reviewers for making this first community release possible. DFU cannot live on off of any single person's work, and community effort is necessary to ensure continued evolution while keeping a certain level of stability.

Reviewers for v1.1.0 changes:

  • kaboissonneault
  • Interkarma
  • Numidium
  • Hazelnut
  • petchema
  • Jagget

DFU uses a system of "approved reviewers" before bringing external changes into this repository. After v1.0, our list was quite limited, and each contributor's time was limited too. Guest reviews help bring new skills and perspectives into the process, and increase the confidence in a given change. As such, we will soon welcome @Jagget to the list of Approved Reviewers! Congratulations!

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