github InteractiveComputerGraphics/SPlisHSPlasH 2.16.1

4 hours ago
  • bugfix in Projective Fluids solver (thanks to Lukas Hof)
  • added implementation of turbulence method: Liu et al., "Turbulent Details Simulation for SPH Fluids via Vorticity Refinement", Computer Graphics Forum, 2021
  • Scene files now have a namespace for each pressure and non-pressure solver. This means existing scene files have to be adapted (see doc/file_format.md).
  • fixed some bugs in the elasticity solvers
  • deactivated avx in Linux wheels due to problems

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