github InteractiveComputerGraphics/SPlisHSPlasH 2.11.0

latest releases: 2.13.0, 2.12.0
2 years ago
  • added implementation of elasticity solver by Kugelstadt et al. "Fast Corotated Elastic SPH Solids with Implicit Zero-Energy Mode Control", 2021
  • added fast AVX Cholesky solver written by José Antonio Fernández-Fernández
  • added a tool to skin a visual mesh to the moving particles of an elastic solid in a postprocessing step
  • extended the volume sampling tool by the method of Kugelstadt et al. 2021
  • extended the volume sampling tool by the method of Jiang et al. 2015
  • now each fluid model has an id
  • extended exporters to write one file per object id
  • added new foam generator tool to generate spray, foam and bubble particles in a postprocessing step in order to improve the visual realism of the final rendering
  • added documentation of the foam generator

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