github InteractiveComputerGraphics/SPlisHSPlasH 2.10.0

latest releases: 2.13.0, 2.12.0, 2.11.0...
2 years ago
  • added support of embedded Python scripts (must be activated in CMake)
  • added possibility to animate rigid bodies in Python
  • added Implicit Compressible SPH pressure solver by Gissler et al. 2020
  • fixed bug in AnimationField (thanks to Lukas Westhofen)
  • improved stability of volume maps
  • added ParaView partio plugin
  • extended tooltips by json key
  • small avx improvements
  • fluid can have an initial angular velocity
  • improved Maya plugin
  • added support of asynchronous file writing in the partio exporter
  • added reset callback
  • added documentation about how to implement an exporter
  • added a Python data exporter example (can export rigid bodies in all formats supported by meshio)
  • added an OBJ rigid body exporter
  • implemented a simple interface to register own particle and rigid body exporters
  • extracted the scene configuration in a singleton class
  • simplified the interface to register a new non-pressure force

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