Noita Entangled Worlds v1.6.5
Many world sync, entity sync correctness and performance fixes by @rdeaton, including:
- Kolmi-related bugs
- Enemies having abnormally high health
- Wands and spells falling through the floor in HMs
- and many others
Accepted pull requests
- Add queueing to the steam reliable network channel and kick clients who are not catching up by @rdeaton in #515
- Version save state directory instead of migration by @rdeaton in #514
- [08/08] Rust world decode by @rdeaton in #513
- [07/08] Enable new tests in CI by @rdeaton in #512
- [06/08] Cleanup dead code by @rdeaton in #511
- [05/08] Assorted entity syncing fixes by @rdeaton in #510
- [04/08] Entity Cache and syncing changes by @rdeaton in #509
- [03/08] Mod side performance fixes around lukki, small correctness issue by @rdeaton in #508
- [02/08] Hot-loop performance improvements from profiling by @rdeaton in #507
- [01/08] Clean up some input handling by @rdeaton in #506
Installation
Download and unpack noita_proxy-win.zip or noita_proxy-linux.zip, depending on your OS. After that, launch the proxy.
Proxy is able to download and install the mod automatically. There is no need to download the mod (quant.ew.zip) manually.
You'll be prompted for a path to noita.exe when launching the proxy for the first time.
It should be detected automatically as long as you use steam version of the game and steam is launched.
Updating
There is a button in bottom-left corner on noita_proxy's main screen that allows to auto-update to a new version when one is available