github IntQuant/noita_entangled_worlds v1.6.0

latest releases: v1.6.2, v1.6.1
2 months ago

Noita Entangled Worlds v1.6.0

  • cache entity data for entity sync improving performance alot(prob buggy, def for some mods), and alot less memory allocations

  • note why chunkmap is disabled

  • add performance log button to proxy

  • fix enemies respawning after restarting game

  • disable laser traps from entity sync

  • support(probably) modded biomes enemies syncing

  • attach to windows console if applicable to allow seeing crash reports

  • make spells less likely to be in walls

  • fix spell ban

  • fix orb sync duping orbs sometimes

  • fix player mimic poly spawning a mimic after(and prob some other bugs related)

  • probably break windows update, we will see next update <3

Accepted pull requests

No pull requests have been accepted in this release.

Installation

Download and unpack noita-proxy-win.zip or noita-proxy-linux.zip, depending on your OS. After that, launch the proxy.

Proxy is able to download and install the mod automatically. There is no need to download the mod (quant.ew.zip) manually.

You'll be prompted for a path to noita.exe when launching the proxy for the first time.
It should be detected automatically as long as you use steam version of the game and steam is launched.

Updating

There is a button in bottom-left corner on noita-proxy's main screen that allows to auto-update to a new version when one is available

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