Noita EW v0.6.0
This update moves damage handling (except for melee damage) to clients. This should solve the issue with clients being very hard to extinguish, make damage from toxic sludge work, and makes sure clients don't take damage from things they don't see.
It also features early nickname support by @bodashka (Proxy doesn't support passing nicknames to the game, so you can't actually set nicknames yet)
There is also an internal change concerning damage redirection by @Furrior and update of NoitaPatcher to 1.26.0.
Accepted pull requests
New Contributors
Full Changelog: v0.5.2...v0.6.0