github IntQuant/noita_entangled_worlds v0.16.0
v0.16.0 - Distributed World Sync

latest releases: v0.28.1, v0.28.0, v0.27.12...
3 months ago

Noita Entangle Worlds v0.16.0

Note: it's a .0 release, expect issues. Try a previous release if this one breaks.

This update introduces distributed world sync, which is an improvemend version of v2 world sync:

  • It allows syncing chunks from clients, instead of always sending them from host.
  • Only relevant chunks for each pair of players are actively synced - peers receive active updates only for chunks they see.

This update also "officially" supports continuing saves after proxy restarts. Last seed will be loaded automatically when continue is pressed in proxy.

Accepted pull requests

No pull requests have been accepted in this release.

Installation

Download and unpack noita-proxy-win.zip or noita-proxy-linux.zip, depending on your OS. After that, launch the proxy.

Proxy is able to download and install the mod automatically. There is no need to download the mod (quant.ew.zip) manually.

You'll be prompted for a path to noita.exe when launching the proxy for the first time.
It should be detected automatically as long as you use steam version of the game and steam is launched.

Updating

There is a button in bottom-left corner on noita-proxy's main screen that allows to auto-update to a new version when one is available

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