github Inq8/CAmod 1.06
1.06 Combined Arms - Final

latest releases: 1.08.2, 1.08.1, 1.08...
12 months ago

General / Features

  • Chapter 7 of campaign (6 missions).
  • One new mission for each of the six existing campaign chapters.
  • Reworked campaign difficulty scaling & AI improvements.
  • Added smart transport loading and Mini Drone attachment (via Alt click).

Balance / Faction Changes

  • Increased Ion Cannon/Weather Storm damage at center so they reliably kill the same structures as the other super-weapons.
  • Jackknives can be deployed to activate an ability-like mode allowing them to be rapidly assigned individual targets.

Fixes / Misc

  • Fixed obscure leaping bug (Zone Trooper/Raider & X-O Power-suit).
  • Fixed Sidewinders not targeting correctly.
  • Fixed mortars being blocked by walls.
  • EMP Missile structure no longer treated as a defense structure for targeting purposes.
  • Fix stuck Halo on Domination mission.
  • Speculative Nuke Cannon deploy behavior fix.
  • Speculative post-game spawner slave crash.
  • Minor tooltip corrections.
  • Fixed Naval Yard target type.
  • Fixed crash when using airstrikes from infiltrated/captured Airfield in Crossrip.
  • Fixed Tib Core missiles not dealing damage to naval units.
  • Fixed various EMP weapons not affecting naval units.
  • Reduced damage caused by Hornets exploding.
  • Fixed Black Hand missing black pixels.

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