github Inq8/CAmod 0.74-DevTest-2.1
0.74 Combined Arms - Dev Test #2.1

latest releases: 1.08.2, 1.08.1, 1.08...
pre-release4 years ago

+Added new main menu/loading screen artwork
+Added Temporal Flux Upgrade for Chrono Prison

+Reworked Nanite Shield Support Power

+Black Hand Trooper - Weapon rework to make it effective against moving targets.
+Feeder - now has a Leecher-like basic weapon so they aren't defenceless prior to reaching capacity.
+Attack Bike - Increased AA damage.
+Leecher - Reduced movement speed, HP and damage. Increased damage radius. Doubled self-healing ratio. Beams now only chain if primary target is infantry. Added death explosion.
+IFV - Increased vision from 5 to 6
+Chrono Prison - Increased turret turn rate (8 to 12).
+Mobile Stealth Generator price from 1400 to 1250.

+Raised AI likelihood of prioritising aircraft with their air-to-air units.
+Atomized debuff also slows rate of fire by 20%.

+Fixed/Removed HidesFrozenUnderFogActors trait as it can cause permanent undetectable stealth.
+Fixed Mothership from opening wormholes on top of existing actors.
+Fixed flames not appearing when firing at friendly units.
+Fixed Wormhole crash
+Fixed Advanced Radar crash
+Fixed/Prevent teleporting onto invalid terrain (e.g. cliffs) via wormholes.
+Fixed Heavy Flame Tank being targeted while airborne by ground attack weapons
+Fixed Leecher Crash

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