- Reduced HP of anti-ground defences by 10-15%.
- New Resource Conversion upgrade for Scrin Devourer and Ruiner (+ ~20% damage after charging on resources). Reaper Tripod altered to use the same mechanic.
- New Tib Core Missiles upgrade for Nod Recon Bike and Stealth Tank (+10% damage, +1 cell range).
- When attempting to crush, the following vehicles have their movement slowed, and slowed further on successfully crushing: Scout Tank, Light Tank, Interloper, APC, Vulcan, IFV, Devourer, Tesla Track, Chrono Tank.
- The following vehicles are similarly slowed, but not by as much: Medium Tank, Mirage Tank, Battle Tank, Battle Drone, Darkener.
- Increased Artillery/Howitzer reload time and damage (DPS remains the same).
- Reduce Scout Tank HP from 36k to 30k.
- Increase (upgraded) Microwave Tank damage vs heavy armour (in some situations it felt like a downgrade).
- Reduced damage of Bikes/Seekers/Lacerators against defences (compensating for defence HP reduction).
- Reduced Katyusha cost from 900 to 800.
- Slightly increased Harrier damage vs buildings.
- Increased Battle Drone price from 720 to 775.
- Changed Sukhoi to fire 4 fast missiles that impact in a short line.
- Cluster Bombs upgrade replaced with Seismic Missiles upgrade (Ukraine Only). Powerful slow-moving missiles that apply concussion.
- Iraq given a 10% discount on Demo Truck and Missile Silo as a faction bonus, as wasn't fair that they were the only faction that had to purchase their bonus.
- Removed lowered selection priority from Medic, Mechanic, Rejuvenator, MRJ, MGG pending a better solution.
- Added classic style Shellmap