github InfiniTimeOrg/InfiniTime 1.0.0
InfiniTime 1.0.0 "Red Cherry": the first stable release!

latest releases: 1.14.0, 1.13.0, 1.12.0...
3 years ago

This is InfiniTime 1.0, the first non-beta release of InfiniTime!

You can read the official announcement on the Pine64 blog.

What's new in this release since the last 0.15 version?

First, there is the integration of the motion sensor, which allowed us to add the long awaited features : step counting and wake up on wrist rotation! This integration is important because the motion sensor was the last part of the hardware that was not integrated yet in InfiniTime!

The most noticeable new feature in this release is probably the redesign of the UI which is, I think we'll all agree about that, a lot better now than before. This redesign brought many new features :

  • A quick action menu
    • brightness setting
    • do not disturb mode (disable vibrations on notifications)
    • flash light application
  • A settings menu, allowing the users to configure their watch
    • display timeout
    • wakeup source (button only, single tap, double tap and wrist rotation)
    • time format (12/24H)
    • default watchface
  • The settings menu also give access to the redesigned system information application, a new battery info application and the firmware validation application.
  • A new navigation flow :
    • On the clock face, swipe down to display the notifications
    • swipe up to access to the applications menu
    • and swipe right to access to the quick actions menu
  • The user settings are stored in flash memory and are restored when the watch restarts.

This HUGE list of new features were contributed by joaquimorg. Thanks again for this amazing work!

In this release, we also improved the notification management. Now, companion app have the opportunity to send a title along with the text message, which will now be fully displayed. A bug that would crash the system in the notification popup was also fixed, and empty notifications are now correctly ignored.

The TWI (I²C) driver has also been fixed and should not crash anymore in games.

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