What's Changed
- [ME] [HS2] Fix property name bitangentrim -> BitangentRim by @Hanmen-lab in #287
- [ShaderSwapper] Material name inclusion and exclusion rules based resolution by @Petraller in #288
- [US] [AI/HS2] Reapply the body alpha mask texture after loading new body by @elusivecake in #290
- [Autosave] Fix being affected by timeScale (not available in PC/SBPR); Disable if game is in background or not interacted with by @ManlyMarco in #291
- [ME] Add manifest config
Hidden
; Add manifest template by @acezen3d in #292 - Move US template to the Guides folder and add modding section to readme by @ManlyMarco in #293
New Contributors
- @Hanmen-lab made their first contribution in #287
- @Petraller made their first contribution in #288
- @elusivecake made their first contribution in #290
- @acezen3d made their first contribution in #292
Full Changelog: v257...v258