What's Changed
- [PE] Add dynamic bone gizmo scaling by @starstormhun in #48
- [PE] Fixed a bug that caused blendshapes to be reset when duplicating a character by @takahiro0327 in #49
- dae1b2f @ManlyMarco [PE] Revert GuideObjectManager stuff in BoneEditor; Fixes regression in KK
New Contributors
- @starstormhun made their first contribution in #48
Full Changelog: r2.7...r2.7.1