github IllusionMods/BepisPlugins r5
BepisPlugins r5.1

latest releases: r20.0-SVS, r20.0, r19.7...
6 years ago

Changes in r5.1

  • Added option for DTL to paste text to clipboard
  • Added support for .zipmod file extension in Sideloader
  • Added support for editing all setting types to Configuration Manager
  • Improved names and descriptions of ScreenshotManager settings
  • Default downscalerate and carddownscalerate changed from 1 to 2
  • Fixed ColorCorrector overriding studio settings
  • Fixed Sideloader loading *.zip* files on some systems (now only loads *.zip and *.zipmod)

Requires BepInEx v4.1

Screenshot Manager (thanks essu)

  • Utilizes GPU for performance gains
  • Add toggle for capturing alpha (for situations outside the character maker)
  • Remove message for screenshot saved for F9 screenshot
  • More bug fixes

Configuration Manager (thanks Marc0)

  • Config menu is now where plugin settings are stored (press F1)
  • This means some things don't have the same key bindings anymore (such as filter tweaker)

Dynamic Translation Loader

  • Upgraded to v2 translation format
    • Text translation files are now moved to /translations/text
    • Comments now use // instead of ;
  • Support for regex, program and scene filtering, overflow and text wrapping settings
  • In-memory image replacement/translation
  • Copies text to clipboard for usage with external translators

Sideloader

  • Adds coordinate file resolving
  • Adds capability to "force" loading cards with hardmods, when you have the equivalent softmod installed, by holding down Alt when clicking load on the card
    • Only works under certain circumstances, the softmod and hardmod need to have the same IDs, and be outside of vanilla ID range
    • This can also cause problems when two softmods share the same IDs, so as a last resort if it's not resolving properly, only have the softmods that you want to convert to enabled
  • Now scans all subfolders in /mods for easy sorting
  • Add check for softmods being outdated instead of assuming missing
  • Fix for some .unity3d files with non-standard CAB strings not being able to be used
  • Major and aggressive optimizations

BGM Loader

  • Loads music from BepInEx/bgm
  • Filenames are BGMXX.ogg, where XX is the corresponding track number
  • Only supports .ogg format for now

Message Center

  • Text overlay for important messages has been split from developer console, so you can delete the other plugin if you have no use for it
  • UI tweaks

Resource Redirector

  • Now supports intercepting sound files that do not use the correct data type specifier

Extensible Save Format

  • Can now write and load data to and from scene and coordinate files

BGM filename notation: (names taken from the game files)

BGM00 = Title
BGM01 = MapMoveDay
BGM02 = MapMoveEve
BGM03 = Custom
BGM04 = Communication
BGM05 = Encounter
BGM06 = Lover
BGM07 = Anger
BGM08 = HSceneGentle
BGM09 = HScene
BGM10 = HScenePeep
BGM11 = Sad
BGM12 = Reminiscence
BGM13 = Date
BGM14 = MorningMenu
BGM15 = NightMenu
BGM16 = SystemMenu
BGM17 = StaffRoom
BGM18 = Daytime
BGM19 = Evening
BGM20 = Memories
BGM21 = StaffRoom_01
BGM22 = NightMenu_01
BGM23 = Cool
BGM24 = Lively
BGM25 = Park
BGM26 = Caffe
BGM27 = Config

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