Changes:
- Megatron
- HDR versions Added
- Megatron Updated to V4.3
- Multiple Categories available
- ADV
- ADV-SCREEN-ONLY
- STD
- STD-SCREEN-ONLY
- Fixed GLCore viewport size cache issue
- Guest Advanced (GDV)
- Updated to crt-guest-advanced-2022-11-14-release1
- Interlace mode -1 option added which turns on No Scanlines for both GDV and GDV-NTSC
- Added Noise Multiplier at 4K (Will double at 8K if not 1)
- Image Fill Mode parameter changed to be simpler
- It now has 3 options
- 0 - KEEP TEXURE ASPECT
- 1 - SPLIT
- 2 - STRETCH
- It now has 3 options
- Scanline Direction Fixed, was giving the wrong direction compared to the parameters
- Core Sampling Multipliers now go to 0 which is Auto
- Auto means that the sampling multiplier will match the upscale in the shader chain
- The scanline direction multiplier is now set to 0 by default
- Improved Glass so it doesn't get create banding as much
- SMOOTH-ADV & SUPER-XBR now have Mask size set to 0 so they will scale 2X at 4K
- SMOOTH-ADV has the Opposite Direction Multiplier set to 1, this avoids artifacts in a number of different places
- Added [ MEGA BEZEL DEV SHOW PASS] to show the results of passes throughout the shader chain