Changes:
- Updated license date
- Renamed LOTS of shader files, Removed hsm on directories and base files
- No preset names have changed so you should notice no change
- Ambient Lighting
- Default ambient lighting has changed so that the first lighting image will affect everything but the background
- The background will be affected by the second ambient image
- The first image has changed to one with the lights closer to the middle and brighter
- This brightening up the monitor graphic and helps separate it from the background
- Added a mode to decide which images with these modes
- Use Both
- Only 1
- Only 2
- Swap the Images
- Changed Ambient Lighting Scale with viewport to be a scale inheritance mode
- It will now be able to follow the tube or the viewport scale
- Added a
Multiply Opacity by Diffuse Amount
, this helps adjust the highlight when the diffuse image is turned on HSM_TUBE_STATIC_REFLECTION_IMAGE_
parameters renamed toHSM_TUBE_STATIC_
, left the main opacity and on/off parameter names the same- Added Position X and Y and Scale x
- Added Black Level for Static Image, helps to adjust how much how sharp the highlights are
- Added Optional Noise, good for getting rid of banding
- Default ambient lighting has changed so that the first lighting image will affect everything but the background
- Updated Reflect-Only presets to use Glass as a base to use less resources
- Megatron updated to V3.4.1
- Fixed CRT Multiply mode so it would now appear in the reflection
- Fixed Gameboy like presets where the reflection was missing