Patch Notes
Full patch notes can be found here.
- Added support for Monster Hunter Rise v3.9.0.0
- Added Wirebug Widget.
- Added option to patch game function to render the Wirebug aim even when the Wirebug Gauge HUD is disabled.
- Added option to hide Overlay when the game is not focused.
- Added option to hide unknown parts (parts labeled as ???).
- Added Patreon button in HunterPie’s sidebar.
- HunterPie now reports crashes automatically to the developer.
- It’s now possible to scale a widget while in design mode by using the Mouse Scroll while hovering on the Widget.
- It’s now possible to change a widget’s opacity by pressing Ctrl + Mouse Scroll while hovering on the Widget.
- Changed Console & settings tab design
- Fixed bug where HunterPie would try to render an invalid part and throw an error.
What's Changed
- Update ko-kr for v2.0.20 by @WetU in #37
- Feat/dev dependencies by @Haato3o in #38
- v2.0.20 by @Haato3o in #39
- Feat: Add Byte Pattern searcher for HunterPie's addresses by @Haato3o in #40
- Feat: Support Rise 3.9.0.0 by @Haato3o in #43
- V2.0.21 by @Haato3o in #41
Full Changelog: 2.0.20...2.0.21