Blog: 18 months and 300.000 downloads later (read more...)
New:
- Updated for 4.1.0.10956
- Added an option to automatically switch to "no deck mode" for spectator. (
options > tracker > general
) - Added an option to check stats for, and fix, incorrectly recorded opponent names and heroes. (
options > tracker > stats
) - Added post-game game result notifications, which allow for easy editing of any mistakes HDT made.
- Reno Jackson will now highlight in the deck list if he is in hand and his effect is active.
- The following cards now automatically add "revealed" cards to the respective deck:
Roaring Torch, Curse of Rafaam, Ancient Shade, Entomb, Excavated Evil, Elise Starseeker, Map to the Golden Monkey, Beneath the Grounds, Trace Prince Galliwix, Malorne
Changes/Fixes
- Completely reworked gamemode and rank detection. Both should be a lot more stable now.*
- Secrets now auto-grey out in constructed if 2 (original) copies were already played.
- Fixed an issue where Entomb-ed cards would be considered for auto deck selection (i.e. display an error message when drawn).
- Fixed an issue where the player and opponent names would be switch occasionally.
- Fixed an issue where auto deck selection would not work most of the time.
- Fixed an issue where Spellbender would grey out when the hero was targeted.
- Fixed some issues related to greying out avenge in case of deathrattle minions.
- Fixed an issue where stats would be saved for default decks ("no deck"-mode) even though stats recording for the mode was disabled.
- Fixed an issue where card names for non-latin languages would not appear correctly (will now use the default font on Windows 10).
- Fixed an issue where stats would sometimes not update on decks.
- Fixed an issue where cancelling deck editing would still switch deck version in some cases.
- Fixed "edit game"-dialog title and missing
CHINA
region. Also added a "player name" field. - Fixed Etheral Conjourer and Animated Armor images.
- Fixed an issue where HDT would crash when trying to edit a game without a valid opponent class.
- Fixed an issue where HDT would crash on start. This was caused by the change that restores the maximized window state at start - has been temporarily reverted.
- Fixed multiple issues with rank(ed) detection (v0.13.5)
- Fixed an issue where changing the card language would not work(v0.13.5)
API:
- Accessing Game.Entites.Values should no longer cause HDT to crash.
Note:
- Rank and ranked-mode detection now work based on image recognition. Things like screen-dimming software may cause problems.