Download
Changelog
https://www.shipofharkinian.com/changelog#spock-bravo-7-0-1
What's Changed
- Fix: MQ dungeons crashing by not using MQ textures by @Archez in #2764
- fix: remove 100 character limit to rom path by @Alto1772 in #2801
- Lus updates by @Kenix3 in #2822
- Fix: add header to align soh.otr file assets and fix asset crash for Mac by @Archez in #2819
- Fix: Bottle filling action updating all empty bottles by @Archez in #2817
- fix: extractor dialog No selection by @Alto1772 in #2798
- Fix: handle more MQ only texture lookups by @Archez in #2803
- Tweak: Reset trade item cycling when pausing or changing pages by @Archez in #2808
- fix: properly load custom models on scene transition by @briaguya-ai in #2779
- GCC 13 support by @GaryOderNichts in #2780
- fix: properly load textures for debug text by @briaguya-ai in #2775
- TWEAK: Rupee dash duplication by @PurpleHato in #2815
- fix: don't crash when changing margins by @briaguya-ai in #2828
- Lus updates by @Kenix3 in #2835
- update mac launch script to set SHIP_HOME by @Archez in #2831
- Fix: remove TTS hotkey for Linux and update README by @Archez in #2833
- CrowdControl 2.0 compatibility & category tweak by @aMannus in #2814
- Move Game Saving to Separate Thread by @Malkierian in #2820
- ZAPD Update by @louist103 in #2851
- Bump LUS version by @Kenix3 in #2849
- Fix building on GCC 13 by @Lutzx in #2832
- fix build by @briaguya-ai in #2852
- Reverts part of PR #2851 that required OTR regen. by @leggettc18 in #2856
- Bump LUS by @Kenix3 in #2855
- Fix: Own Dungeon items using vanilla GI in suffled boss rooms by @Archez in #2859
- Fix oversight in CrowdControl source file by @aMannus in #2858
- bump LUS for thread stuff by @briaguya-ai in #2866
- fix for day/night textures by @briaguya-ai in #2853
- Improve builtin extraction detection and QoL by @Archez in #2865
- RANDO: Fix logic with OGC and mixed entrance pools by @leggettc18 in #2830
- Cleanup cvars that are set on boot and in the navigation by @garrettjoecox in #2863
- CrowdControl 2.0: Fix several effects by no longer relying on received parameter to be 0 by @aMannus in #2870
- Hyper boss - Several actor ID fixes by @aMannus in #2871
- reserved thread count by @briaguya-ai in #2868
- Use OnGameFrameUpdate for rainbow tick instead of relying on ImGui hidden window by @garrettjoecox in #2872
- Version Bump by @leggettc18 in #2867
New Contributors
Full Changelog: 7.0.0...7.0.1