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Changelog
https://www.shipofharkinian.com/changelog#bradley-echo-5-1-4
What's Changed
- bump lus version by @briaguya-ai in #2269
- fix: make fisherman rumble text work by @briaguya-ai in #2279
- chore: bump sdl version in appimage by @briaguya-ai in #2288
- FIX: Equip now message by @PurpleHato in #2286
- fix: properly randomize mirror shield and silver gaunts chests by @briaguya-ai in #2291
- Remove repeated preset entries by @xoascf in #2294
- Fix Ganon Boss Key for MQ only otrs by @garrettjoecox in #2295
- Altered save flag docs concerning events in Mido's house by @andrewwvc in #2311
- Fix: Reset waterbox collisions in Lake Hylia and Morphas room by @Archez in #2346
- Rando: Adjust locked door logic for temples and give starting keys for MQ Spirit by @Archez in #2343
- Fix: Remove MQ Spirit Temple silver block for child to guarantee access to the chest by @Archez in #2342
- Fix: Entrance Rando one-way entrances preventing certain entrances from being overridden by @Archez in #2318
- Map Select: Disable warning sound (BEL) sound by default by @xoascf in #2306
- Fix: Entrance Rando Castle courtyard exit by @Archez in #2316
- Fix: Add missing Medigoron hint text by @Archez in #2339
- Fix: Wrong entrances in Epona state handler for ER by @Archez in #2352
- fix top left dungeon entrance icon in graveyard by @briaguya-ai in #2303
- changes to the asset extraction script by @Alto1772 in #2068
- Set LSApplicationCategoryType to games by @briaguya-ai in #2356
- fix: default cvar values before applying presets by @briaguya-ai in #2357
- workaround for vanilla save check tracker crash by @briaguya-ai in #2359
- sdl windowed fullscreen by @briaguya-ai in #2351
- Fix CC connection bugs by @aMannus in #2367
Full Changelog: 5.1.3...5.1.4