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Changelog
https://www.shipofharkinian.com/changelog#zhora-delta-4-0-3
What's Changed
- Fix skipping "get item" cutscene logic by @aMannus in #1692
- Fix debug building on Windows with new build.c file by @Archez in #1706
- Add fix for ice traps while wearing bunny hood by @garrettjoecox in #1713
- Corrected inf entry label for Fado by @andrewwvc in #1711
- Fix A cursor color in the Continue prompt by @xoascf in #1717
- [#1718] Fix interpolation issue with bunny hood ears by @garrettjoecox in #1724
- [#1715] Fix crash when retrieving a merchant message while using fast file select by @garrettjoecox in #1722
- [#1712] Reset fileNum on title screen and prevent save when fileNum == 0xFF by @garrettjoecox in #1721
- [#1716] Prevent infinite ammo cheat from filling bombchus unless the item is obtained by @garrettjoecox in #1723
- Fix Ruto softlock with fast text (fixes #96) (backport #1732) by @mergify in #1745
- [#80] Fix for goron spin on wake up animation (backport #1714) by @mergify in #1746
- When testing if an animation is new, make sure we are using the loaded file pointers (partially fixes #161) by @Rozelette in #1748
- Fix Cutscene Lighting (fixes #68, #33, and the goddess cutscene) by @Rozelette in #1735
- Implement G_CCMUX_NOISE (fixes #73, #72) (backport #1731) by @mergify in #1754
- Fix "Mask Select in Inventory" cycling bottle contents when bottle duping by @aMannus in #1728
- Fix: "Developer Tools" button sizes by @aMannus in #1757
- Add hack for Ruto's earrings by @Rozelette in #1759
- Fix: Pickup item cutscene logic fix by @aMannus in #1733
- Fix animation in Ganon that is causing an OOB access during animation by @Rozelette in #1764
- Fix Gerudo Warrior Clothing by @xoascf in #1752
- Implement Color Clamping by @Rozelette in #1753
- chore: bump version by @briaguya-ai in #1765
- Fix: Showing pocket cucco in rando gives first Anju reward instead by @lilDavid in #1766
- Tweak: Default HUD to N64 colors (backport #1767) by @mergify in #1768
Full Changelog: 4.0.2...4.0.3