Download
Changelog
https://www.shipofharkinian.com/changelog#rachael-bravo-3-0-1
What's Changed
- Push subrepo (urgent merge) by @m4xw in #782
- Address rando pr comments by @briaguya-ai in #742
- Added renderer api switch dropdown by @KiritoDv in #775
- [APPIMAGE] LibFuse removal fix by @qurious-pixel in #780
- fix non-rando non-3d-drops small key crash by @briaguya-ai in #789
- Adds tooltip to free camera by @GreatArgorath in #795
- Update README.md for new json config file by @GreatArgorath in #796
- ADD: SaveEditor Edit current D-Pad Item by @PurpleHato in #799
- Add Windows x64 build instruction by @jbodner09 in #800
- EnhancementSliders Minus & Plus button by @Baoulettes in #803
- Fix: Respect Config Window Resolution by @dcvz in #807
- Avoid UB on ocarinaAction shifts by @GaryOderNichts in #809
- [macOS] Bring support down to macOS 10.15 by @dcvz in #816
- Fixes ice trap chests to have short chest animations by @leggettc18 in #817
- Add yShift position when displaying the positions of cylinders by @andrewwvc in #823
- Fix ZAPDTR linking order for linux builds by @GaryOderNichts in #825
- Include game version in linux otr builds by @GaryOderNichts in #826
- [APPIMAGE] Use GUI dialog boxes by @qurious-pixel in #829
- Free Camera - Version 2 by @MelonSpeedruns in #836
- FIX: Restrict Item SunSong issue by @PurpleHato in #839
- Fix Child Zelda Skip rando setting always on by @jbodner09 in #871
- fix nullptr dereference in morpha. by @crowell in #870
- Randomizer: Fixes odd interaction with malon after receiving her check. by @leggettc18 in #867
- reset var for shadow boss key room spike walls by @briaguya-ai in #860
- Savestate crash fix by @RaelCappra in #843
- prevent unrestricted items camera crash by @briaguya-ai in #852
- Fast Save Loader crashes fixes by @Baoulettes in #848
- Fix Giant's Knife unexpected behaviours by @Sarge-117 in #834
- stop floor under shadow statue opening immediately by @briaguya-ai in #857
- Disable concurrent builds by @sholdee in #885
- set morpha reset function in initvars by @briaguya-ai in #881
- Fix purple rupee issue by @Baoulettes in #895
- Initialize staticSegment in Title_Init to NULL by @GaryOderNichts in #899
- Fix height value for OptionsMenuSettings by @GaryOderNichts in #900
- Move Skulltula Debug functionality to its own checkbox option. by @RevoSucks in #912
- Apply AA and resolution scale settings at startup by @andrewwvc in #911
- Fixes Goron Wakeup animations by @leggettc18 in #897
- Fix all VS filters for rando files by @aMannus in #971
- Rando: Small ganon hint text fix by @aMannus in #958
- Randomizer: Fixes LACS and Prelude checks under certain conditions by @leggettc18 in #961
- Randomizer Allows Skull Kid to accept Mask after receiving an ice trap. by @leggettc18 in #963
- [macos] Disable buggy resolution scaling by @dcvz in #982
- Fix pause screen input being counted twice after playing a warp song by @jbodner09 in #1000
- Revert Goron Spin Fix by @leggettc18 in #1003
- Randomizer: Prevents blocking Song of Time check by shielding. by @leggettc18 in #1001
- Rando: Correctly set swordless flag when time traveling by @aMannus in #995
- Randomizer: Ocarina of Time Ice Trap Fix by @leggettc18 in #964
- This should fix (all?) 60fps interpolation issues left. by @Kenix3 in #938
- Fix same name controllers entry being un-selectable by @Baoulettes in #1031
- Fix Navi HUD text regression by @vaguerant in #1020
- don't use signed ints for epochs by @briaguya-ai in #1044
Full Changelog: 3.0.0...3.0.1